Initial commit. Not even a game yet :P
[cToan.git] / tests / color / main.cpp
blob305a910c8bcb23264dd443ccb1936098b621b0dc
1 #include "SDLWrap_SDLEngine.hpp"
2 #include "SDLWrap_Color.hpp"
3 #include <iostream>
4 using namespace SDLWrap;
6 int
7 main()
9 SDLEngine engine(SDLEngine::EVERYTHING);
10 Color nothing;
11 Color random(122, 33, 23);
12 std::cout << "sizeof(SDLEngine): " << sizeof(SDLEngine) << "\nsizeof(Color) " << sizeof(Color) << '\n';
13 return 5;