Each module now includes its own header first. Removed sstream.h and the definition...
[crack-attack.git] / src / TextureLoader.h
blob712b382ce2fdf24b8bdd23ecd0613b9077674ed1
1 /*
2 * TextureLoader.h
3 * Daniel Nelson - 8/24/0
5 * Copyright (C) 2000 Daniel Nelson
6 * Copyright (C) 2004 Andrew Sayman
7 *
8 * This program is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU General Public License
10 * as published by the Free Software Foundation; either version 2
11 * of the License, or (at your option) any later version.
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software
20 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
22 * Daniel Nelson - aluminumangel.org
23 * 174 W. 18th Ave.
24 * Columbus, OH 43210
27 #ifndef TEXTURELOADER_H
28 #define TEXTURELOADER_H
30 #include <GL/glut.h>
32 #include "glext.h"
33 #include <sstream>
35 #include "Game.h"
38 #define TL_GARBAGE_TEXTURE_TGA_ID "Crack Attack! garbage texture"
39 #define TL_SCREEN_SHOT_TGA_ID "Crack Attack! screen shot"
41 /* static */ class TextureLoader {
42 public:
43 static GLubyte *loadAlphaTGA ( const char *tga_file_name, int _height,
44 int _width );
45 static GLubyte *loadNoAlphaTGA ( const char *tga_file_name, int _height,
46 int _width );
47 static GLubyte *loadTGA ( const char *tga_file_name, int _height, int _width,
48 int _color_depth = 32 );
49 static void createTGA ( const char *tga_file_name, GLubyte *texture,
50 int _height, int _width, const char *tga_id );
51 static bool fileExists ( const char *file_name );
52 static unsigned long determineTGACheckSum ( const char *tga_file_name,
53 int _height, int _width );
54 static void determineTGASize ( const char *tga_file_name, int &height,
55 int &width );
57 static inline void buildLocalDataDirectoryName ( char dir_name[256] )
59 std::ostringstream s;
60 #ifndef _WIN32
61 s << getenv("HOME") << GC_LOCAL_DATA_DIRECTORY << std::ends;
62 #else
63 s << GC_LOCAL_DATA_DIRECTORY << std::ends;
64 #endif
65 strncpy(dir_name, s.str().data(), 256);
68 static inline void buildLocalDataFileName ( const char base_name[256],
69 char file_name[256] )
71 std::ostringstream s;
72 #ifndef _WIN32
73 s << getenv("HOME") << GC_LOCAL_DATA_DIRECTORY << base_name << std::ends;
74 #else
75 s << GC_LOCAL_DATA_DIRECTORY << base_name << std::ends;
76 #endif
77 strncpy(file_name, s.str().data(), 256);
81 #endif