Fixes for datatype size on amd64.
[crack-attack.git] / src / CelebrationManager.h
blobc33f5f67e1e94514f13f1cc36e560cb3d8260588
1 /*
2 * CelebrationManager.h
3 * Daniel Nelson - 8/24/0
5 * Copyright (C) 2000 Daniel Nelson
6 *
7 * This program is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU General Public License
9 * as published by the Free Software Foundation; either version 2
10 * of the License, or (at your option) any later version.
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
21 * Daniel Nelson - aluminumangel.org
22 * 174 W. 18th Ave.
23 * Columbus, OH 43210
26 #ifndef CELEBRATIONMANAGER_H
27 #define CELEBRATIONMANAGER_H
29 #include <GL/glut.h>
30 #include "glext.h"
33 #include "Displayer.h"
35 /* static */ class CelebrationManager {
36 public:
37 static inline void initialize ( )
39 draw_game = false;
40 light_level = 1.0f;
43 static void gameFinish ( );
44 static void celebrationFinish ( );
46 static void timeStep ( );
48 static bool draw_game;
49 static GLfloat light_level;
51 // celebration display variables
53 static int spark_rate[DC_CSPARK_SOURCE_NUMBER];
54 static int spark_color[DC_CSPARK_SOURCE_NUMBER];
56 static float win_alpha;
57 static float win_scale;
58 static int win_flash1;
59 static int win_flash2;
61 static float loss_height;
62 static float loss_velocity;
63 static bool loss_rescale;
64 static int loss_bounce_count;
67 #endif