Fixes for datatype size on amd64.
[crack-attack.git] / src / ComputerPlayer.h
blobb0cb3280407a08db764b55de5731d0a1621aafe2
1 /*
2 * ComputerPlayer.h
3 * Andrew Sayman - 3/27/05
5 * Copyright (C) 2005 Andrew Sayman
6 *
7 * This program is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU General Public License
9 * as published by the Free Software Foundation; either version 2
10 * of the License, or (at your option) any later version.
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
21 #ifndef COMP_PLAY_H
22 #define COMP_PLAY_H
24 #include "ComputerPlayerAI.h"
26 //class ComputerPlayerAI;
29 /* static */ class ComputerPlayer {
30 private:
31 static bool lost;
32 static bool _impact;
33 static ComputerPlayerAI *ai;
35 static int findTopRed ( );
36 static double lightPartition ( int block );
38 public:
39 static void gameStart ( );
40 static void timeStep ( );
41 static int gameFinish ( );
43 static void addGarbage ( int height, int width, int flavor );
45 // lights
46 static bool checkLevelLightDying ( );
47 static bool checkLevelLightBlue ( int block );
48 static bool impact ( bool reset = false );
49 static int levelLightImpact ( );
52 #endif