2 * Copyright (C) 2006 Bjørn Lindeijer
4 * This program is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU General Public License
6 * as published by the Free Software Foundation; either version 2
7 * of the License, or (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
18 * $Id: OBJModel.h,v 1.1 2006/07/19 01:56:21 lorien420 Exp $
27 #include "Primitives.h"
30 * A class for loading and rendering OBJ files.
36 OBJModel(const std::string
& filename
);
39 virtual void render();
40 virtual void load(const std::string
& filename
);
43 virtual void loadMTL(const std::string
& filename
);
46 std::string shadowObj
;
47 std::vector
<Vertex
> vertices
;
48 std::vector
<VertexTexture
> vertexTextures
;
49 std::vector
<VertexNormal
> vertexNormals
;
50 std::vector
<VertexColor
> vertexColors
;
51 std::vector
<Face
> faces
;
52 std::map
<std::string
, Material
*> materials
;