Fixes for datatype size on amd64.
[crack-attack.git] / src / Spring.h
blobae4f050dbb48abea10d9131014c8760e9adec3a9
1 /*
2 * Spring.h
3 * Daniel Nelson - 8/24/0
5 * Copyright (C) 2000 Daniel Nelson
6 *
7 * This program is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU General Public License
9 * as published by the Free Software Foundation; either version 2
10 * of the License, or (at your option) any later version.
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
21 * Daniel Nelson - aluminumangel.org
22 * 174 W. 18th Ave.
23 * Columbus, OH 43210
26 #ifndef SPRING_H
27 #define SPRING_H
30 // spring constants, if you will
31 #define SP_IMPACT_VELOCITY (0.1f)
32 #define SP_GARBAGE_DENSITY (0.2f)
33 #define SP_STIFFNESS (0.1f)
34 #define SP_DRAG (0.1f)
36 /* static */ class Spring {
37 public:
38 static void gameStart ( );
40 static inline void notifyImpact ( int height, int width )
42 float dv = (SP_IMPACT_VELOCITY + v) * (height * width) * SP_GARBAGE_DENSITY;
43 if (dv > 0.0f)
44 v -= dv;
47 static inline void timeStep ( )
49 y += v;
50 v -= SP_STIFFNESS * y + SP_DRAG * v;
53 static float y;
55 private:
56 static float v;
59 #endif