Fixes for datatype size on amd64.
[crack-attack.git] / src / X.h
blob807709b6c68fc7fa1538e449af62c9aad5a70edb
1 /*
2 * X.h
3 * Daniel Nelson - 8/24/0
5 * Copyright (C) 2000 Daniel Nelson
6 *
7 * This program is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU General Public License
9 * as published by the Free Software Foundation; either version 2
10 * of the License, or (at your option) any later version.
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
21 * Daniel Nelson - aluminumangel.org
22 * 174 W. 18th Ave.
23 * Columbus, OH 43210
26 #ifndef X_H
27 #define X_H
29 #include <GL/glut.h>
30 #include <cassert>
32 #include "glext.h"
35 #include "Game.h"
36 #include "Random.h"
37 #include "Garbage.h"
38 #include "Block.h"
40 class Wild {
41 public:
42 bool active;
43 int flavor;
44 int alarm;
45 Block *block;
48 /* static */ class X {
49 public:
50 static void gameStart ( );
51 static void timeStep ( );
52 static void modifyHeadlightColor ( GLfloat headlight_color[3] );
53 static void notifyImpact ( Garbage &garbage );
54 static void notifyShatter ( Garbage &garbage );
56 static inline bool reverseControls ( )
58 return reverse_controls != 0;
61 static inline bool invisibleSwapper ( )
63 return swapper_alpha != GC_INVISIBLE_MAX_ALPHA;
66 static inline bool needDrawSwapper ( )
68 return swapper_alpha > 0;
71 static inline GLfloat swapperAlpha ( )
73 assert(needDrawSwapper());
74 return swapper_alpha * (1.0f / (float) GC_INVISIBLE_MAX_ALPHA);
77 static inline bool crazyLights ( )
79 return light_mode != -1 && (light_mode & (1 << 0));
82 static inline bool wildActive ( )
84 return wild_count != 0;
87 static inline bool wildAllowed ( )
89 return wild_count != GC_MAX_WILD_NUMBER;
92 static inline void activateWild ( Block &block )
94 assert(wildAllowed());
96 int n;
97 for (n = 0; wilds[n].active; n++);
99 block.X = n;
101 wilds[n].active = true;
102 wilds[n].block = &block;
103 wilds[n].flavor = Random::number(BF_WILD + 1);
104 wilds[n].alarm = 180;
106 wild_count++;
109 static inline int wildFlavor ( Block &block )
111 assert(block.flavor == BF_WILD);
113 if (wilds[block.X].alarm >= GC_WILD_POLYMORPH_PERIOD)
114 return wilds[block.X].flavor;
115 else
116 return BF_WILD;
119 static inline Wild &wild ( Block &block )
121 assert(block.flavor == BF_WILD);
123 return wilds[block.X];
126 static inline void deactivateWild ( Block &block )
128 assert(block.flavor == BF_WILD);
130 wilds[block.X].active = false;
131 wild_count--;
134 static inline bool specialColorActive ( )
136 return special_color_count != 0;
139 static inline bool specialColorAllowed ( )
141 return special_color_count != GC_MAX_SPECIAL_COLOR_NUMBER;
144 static inline void activateSpecialColor ( Block &block )
146 assert(specialColorAllowed());
148 // sloppy but effective way of insuring each special color block's gleam
149 // is distinct
150 block.X = Random::number2((1 << 20));
151 special_color_count++;
154 static inline void deactivateSpecialColor ( )
156 special_color_count--;
159 static int reverse_controls;
160 static int invisible_swapper;
161 static int crazy_lights;
163 static int swapper_alpha;
165 static int light_mode;
166 static int light_alarm;
167 static const GLfloat light_level_map[6][3];
169 static int wild_count;
170 static Wild wilds[GC_MAX_WILD_NUMBER];
172 static int special_color_count;
175 #endif