usleep tests: Avoid failure due to known Cygwin 3.5.3 bug.
[gnulib.git] / tests / test-carray_list.c
blob18ae341cf4e055b6d4cf3d29dcb5d9c3f291d2f6
1 /* Test of sequential list data type implementation.
2 Copyright (C) 2006-2024 Free Software Foundation, Inc.
3 Written by Bruno Haible <bruno@clisp.org>, 2006.
5 This program is free software: you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation, either version 3 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program. If not, see <https://www.gnu.org/licenses/>. */
18 #include <config.h>
20 #include "gl_carray_list.h"
22 #include <stdlib.h>
24 #include "gl_array_list.h"
25 #include "macros.h"
27 static const char *objects[15] =
29 "a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o"
32 #define RANDOM(n) (rand () % (n))
33 #define RANDOM_OBJECT() objects[RANDOM (SIZEOF (objects))]
35 static void
36 check_equals (gl_list_t list1, gl_list_t list2)
38 size_t n, i;
40 n = gl_list_size (list1);
41 ASSERT (n == gl_list_size (list2));
42 for (i = 0; i < n; i++)
44 ASSERT (gl_list_get_at (list1, i) == gl_list_get_at (list2, i));
48 static void
49 check_equals_by_forward_iteration (gl_list_t list1, gl_list_t list2)
51 gl_list_node_t node1 = gl_list_first_node (list1);
52 gl_list_node_t node2 = gl_list_first_node (list2);
53 while (node1 != NULL && node2 != NULL)
55 ASSERT (gl_list_node_value (list1, node1)
56 == gl_list_node_value (list2, node2));
57 node1 = gl_list_next_node (list1, node1);
58 node2 = gl_list_next_node (list2, node2);
60 ASSERT ((node1 == NULL) == (node2 == NULL));
63 static void
64 check_equals_by_backward_iteration (gl_list_t list1, gl_list_t list2)
66 gl_list_node_t node1 = gl_list_last_node (list1);
67 gl_list_node_t node2 = gl_list_last_node (list2);
68 while (node1 != NULL && node2 != NULL)
70 ASSERT (gl_list_node_value (list1, node1)
71 == gl_list_node_value (list2, node2));
72 node1 = gl_list_previous_node (list1, node1);
73 node2 = gl_list_previous_node (list2, node2);
75 ASSERT ((node1 == NULL) == (node2 == NULL));
78 static void
79 check_all (gl_list_t list1, gl_list_t list2, gl_list_t list3)
81 check_equals (list1, list2);
82 check_equals (list1, list3);
85 int
86 main (int argc, char *argv[])
88 gl_list_t list1, list2, list3;
90 /* Allow the user to provide a non-default random seed on the command line. */
91 if (argc > 1)
92 srand (atoi (argv[1]));
95 size_t initial_size = RANDOM (50);
96 const void **contents =
97 (const void **) malloc (initial_size * sizeof (const void *));
98 size_t i;
99 unsigned int repeat;
101 for (i = 0; i < initial_size; i++)
102 contents[i] = RANDOM_OBJECT ();
104 /* Create list1. */
105 list1 = gl_list_nx_create (GL_ARRAY_LIST, NULL, NULL, NULL, true,
106 initial_size, contents);
107 ASSERT (list1 != NULL);
108 /* Create list2. */
109 list2 = gl_list_nx_create_empty (GL_CARRAY_LIST, NULL, NULL, NULL, true);
110 ASSERT (list2 != NULL);
111 for (i = 0; i < initial_size; i++)
112 ASSERT (gl_list_nx_add_last (list2, contents[i]) != NULL);
114 /* Create list3. */
115 list3 = gl_list_nx_create (GL_CARRAY_LIST, NULL, NULL, NULL, true,
116 initial_size, contents);
117 ASSERT (list3 != NULL);
119 check_all (list1, list2, list3);
121 check_equals_by_forward_iteration (list1, list2);
122 check_equals_by_backward_iteration (list1, list2);
124 for (repeat = 0; repeat < 10000; repeat++)
126 unsigned int operation = RANDOM (18);
127 switch (operation)
129 case 0:
130 if (gl_list_size (list1) > 0)
132 size_t index = RANDOM (gl_list_size (list1));
133 const char *obj = RANDOM_OBJECT ();
134 gl_list_node_t node1, node2, node3;
136 node1 = gl_list_nx_set_at (list1, index, obj);
137 ASSERT (node1 != NULL);
138 ASSERT (gl_list_get_at (list1, index) == obj);
139 ASSERT (gl_list_node_value (list1, node1) == obj);
141 node2 = gl_list_nx_set_at (list2, index, obj);
142 ASSERT (node2 != NULL);
143 ASSERT (gl_list_get_at (list2, index) == obj);
144 ASSERT (gl_list_node_value (list2, node2) == obj);
146 node3 = gl_list_nx_set_at (list3, index, obj);
147 ASSERT (node3 != NULL);
148 ASSERT (gl_list_get_at (list3, index) == obj);
149 ASSERT (gl_list_node_value (list3, node3) == obj);
151 if (index > 0)
153 ASSERT (gl_list_node_value (list1, gl_list_previous_node (list1, node1))
154 == gl_list_get_at (list1, index - 1));
155 ASSERT (gl_list_node_value (list2, gl_list_previous_node (list3, node3))
156 == gl_list_get_at (list2, index - 1));
157 ASSERT (gl_list_node_value (list3, gl_list_previous_node (list3, node3))
158 == gl_list_get_at (list2, index - 1));
160 if (index + 1 < gl_list_size (list1))
162 ASSERT (gl_list_node_value (list1, gl_list_next_node (list1, node1))
163 == gl_list_get_at (list1, index + 1));
164 ASSERT (gl_list_node_value (list2, gl_list_next_node (list3, node3))
165 == gl_list_get_at (list2, index + 1));
166 ASSERT (gl_list_node_value (list3, gl_list_next_node (list3, node3))
167 == gl_list_get_at (list2, index + 1));
170 break;
171 case 1:
173 const char *obj = RANDOM_OBJECT ();
174 gl_list_node_t node1, node2, node3;
175 node1 = gl_list_search (list1, obj);
176 node2 = gl_list_search (list2, obj);
177 node3 = gl_list_search (list3, obj);
178 if (node1 == NULL)
180 ASSERT (node2 == NULL);
181 ASSERT (node3 == NULL);
183 else
185 ASSERT (node2 != NULL);
186 ASSERT (node3 != NULL);
187 ASSERT (gl_list_node_value (list1, node1) == obj);
188 ASSERT (gl_list_node_value (list2, node2) == obj);
189 ASSERT (gl_list_node_value (list3, node3) == obj);
192 break;
193 case 2:
195 const char *obj = RANDOM_OBJECT ();
196 size_t index1, index2, index3;
197 index1 = gl_list_indexof (list1, obj);
198 index2 = gl_list_indexof (list2, obj);
199 index3 = gl_list_indexof (list3, obj);
200 if (index1 == (size_t)(-1))
202 ASSERT (index2 == (size_t)(-1));
203 ASSERT (index3 == (size_t)(-1));
205 else
207 ASSERT (index2 != (size_t)(-1));
208 ASSERT (index3 != (size_t)(-1));
209 ASSERT (gl_list_get_at (list1, index1) == obj);
210 ASSERT (gl_list_get_at (list2, index2) == obj);
211 ASSERT (gl_list_get_at (list3, index3) == obj);
212 ASSERT (index2 == index1);
213 ASSERT (index3 == index1);
216 break;
217 case 3: /* add 1 element */
219 const char *obj = RANDOM_OBJECT ();
220 gl_list_node_t node1, node2, node3;
221 node1 = gl_list_nx_add_first (list1, obj);
222 ASSERT (node1 != NULL);
223 node2 = gl_list_nx_add_first (list2, obj);
224 ASSERT (node2 != NULL);
225 node3 = gl_list_nx_add_first (list3, obj);
226 ASSERT (node3 != NULL);
227 ASSERT (gl_list_node_value (list1, node1) == obj);
228 ASSERT (gl_list_node_value (list2, node2) == obj);
229 ASSERT (gl_list_node_value (list3, node3) == obj);
230 ASSERT (gl_list_get_at (list1, 0) == obj);
231 ASSERT (gl_list_get_at (list2, 0) == obj);
232 ASSERT (gl_list_get_at (list3, 0) == obj);
234 break;
235 case 4: /* add 1 element */
237 const char *obj = RANDOM_OBJECT ();
238 gl_list_node_t node1, node2, node3;
239 node1 = gl_list_nx_add_last (list1, obj);
240 ASSERT (node1 != NULL);
241 node2 = gl_list_nx_add_last (list2, obj);
242 ASSERT (node2 != NULL);
243 node3 = gl_list_nx_add_last (list3, obj);
244 ASSERT (node3 != NULL);
245 ASSERT (gl_list_node_value (list1, node1) == obj);
246 ASSERT (gl_list_node_value (list2, node2) == obj);
247 ASSERT (gl_list_node_value (list3, node3) == obj);
248 ASSERT (gl_list_get_at (list1, gl_list_size (list1) - 1) == obj);
249 ASSERT (gl_list_get_at (list2, gl_list_size (list2) - 1) == obj);
250 ASSERT (gl_list_get_at (list3, gl_list_size (list3) - 1) == obj);
252 break;
253 case 5: /* add 3 elements */
255 const char *obj0 = RANDOM_OBJECT ();
256 const char *obj1 = RANDOM_OBJECT ();
257 const char *obj2 = RANDOM_OBJECT ();
258 gl_list_node_t node1, node2, node3;
259 node1 = gl_list_nx_add_first (list1, obj2);
260 ASSERT (node1 != NULL);
261 node1 = gl_list_nx_add_before (list1, node1, obj0);
262 ASSERT (node1 != NULL);
263 node1 = gl_list_nx_add_after (list1, node1, obj1);
264 ASSERT (node1 != NULL);
265 node2 = gl_list_nx_add_first (list2, obj2);
266 ASSERT (node2 != NULL);
267 node2 = gl_list_nx_add_before (list2, node2, obj0);
268 ASSERT (node2 != NULL);
269 node2 = gl_list_nx_add_after (list2, node2, obj1);
270 ASSERT (node2 != NULL);
271 node3 = gl_list_nx_add_first (list3, obj2);
272 ASSERT (node3 != NULL);
273 node3 = gl_list_nx_add_before (list3, node3, obj0);
274 ASSERT (node3 != NULL);
275 node3 = gl_list_nx_add_after (list3, node3, obj1);
276 ASSERT (node3 != NULL);
277 ASSERT (gl_list_node_value (list1, node1) == obj1);
278 ASSERT (gl_list_node_value (list2, node2) == obj1);
279 ASSERT (gl_list_node_value (list3, node3) == obj1);
280 ASSERT (gl_list_get_at (list1, 0) == obj0);
281 ASSERT (gl_list_get_at (list1, 1) == obj1);
282 ASSERT (gl_list_get_at (list1, 2) == obj2);
283 ASSERT (gl_list_get_at (list2, 0) == obj0);
284 ASSERT (gl_list_get_at (list2, 1) == obj1);
285 ASSERT (gl_list_get_at (list2, 2) == obj2);
286 ASSERT (gl_list_get_at (list3, 0) == obj0);
287 ASSERT (gl_list_get_at (list3, 1) == obj1);
288 ASSERT (gl_list_get_at (list3, 2) == obj2);
290 break;
291 case 6: /* add 1 element */
293 size_t index = RANDOM (gl_list_size (list1) + 1);
294 const char *obj = RANDOM_OBJECT ();
295 gl_list_node_t node1, node2, node3;
296 node1 = gl_list_nx_add_at (list1, index, obj);
297 ASSERT (node1 != NULL);
298 node2 = gl_list_nx_add_at (list2, index, obj);
299 ASSERT (node2 != NULL);
300 node3 = gl_list_nx_add_at (list3, index, obj);
301 ASSERT (node3 != NULL);
302 ASSERT (gl_list_get_at (list1, index) == obj);
303 ASSERT (gl_list_node_value (list1, node1) == obj);
304 ASSERT (gl_list_get_at (list2, index) == obj);
305 ASSERT (gl_list_node_value (list2, node2) == obj);
306 ASSERT (gl_list_get_at (list3, index) == obj);
307 ASSERT (gl_list_node_value (list3, node3) == obj);
308 if (index > 0)
310 ASSERT (gl_list_node_value (list1, gl_list_previous_node (list1, node1))
311 == gl_list_get_at (list1, index - 1));
312 ASSERT (gl_list_node_value (list2, gl_list_previous_node (list3, node3))
313 == gl_list_get_at (list2, index - 1));
314 ASSERT (gl_list_node_value (list3, gl_list_previous_node (list3, node3))
315 == gl_list_get_at (list2, index - 1));
317 if (index + 1 < gl_list_size (list1))
319 ASSERT (gl_list_node_value (list1, gl_list_next_node (list1, node1))
320 == gl_list_get_at (list1, index + 1));
321 ASSERT (gl_list_node_value (list2, gl_list_next_node (list3, node3))
322 == gl_list_get_at (list2, index + 1));
323 ASSERT (gl_list_node_value (list3, gl_list_next_node (list3, node3))
324 == gl_list_get_at (list2, index + 1));
327 break;
328 case 7: case 8: /* remove 1 element */
329 if (gl_list_size (list1) > 0)
331 size_t n = gl_list_size (list1);
332 const char *obj = gl_list_get_at (list1, RANDOM (n));
333 gl_list_node_t node1, node2, node3;
334 node1 = gl_list_search (list1, obj);
335 node2 = gl_list_search (list2, obj);
336 node3 = gl_list_search (list3, obj);
337 ASSERT (node1 != NULL);
338 ASSERT (node2 != NULL);
339 ASSERT (node3 != NULL);
340 ASSERT (gl_list_remove_node (list1, node1));
341 ASSERT (gl_list_remove_node (list2, node2));
342 ASSERT (gl_list_remove_node (list3, node3));
343 ASSERT (gl_list_size (list1) == n - 1);
345 break;
346 case 9: case 10: /* remove 1 element */
347 if (gl_list_size (list1) > 0)
349 size_t n = gl_list_size (list1);
350 size_t index = RANDOM (n);
351 ASSERT (gl_list_remove_at (list1, index));
352 ASSERT (gl_list_remove_at (list2, index));
353 ASSERT (gl_list_remove_at (list3, index));
354 ASSERT (gl_list_size (list1) == n - 1);
356 break;
357 case 11: /* remove first element */
359 size_t n = gl_list_size (list1);
360 bool removed1 = gl_list_remove_first (list1);
361 ASSERT (gl_list_remove_first (list2) == removed1);
362 ASSERT (gl_list_remove_first (list3) == removed1);
363 ASSERT (gl_list_size (list1) == n - (int) removed1);
365 break;
366 case 12: /* remove last element */
368 size_t n = gl_list_size (list1);
369 bool removed1 = gl_list_remove_last (list1);
370 ASSERT (gl_list_remove_last (list2) == removed1);
371 ASSERT (gl_list_remove_last (list3) == removed1);
372 ASSERT (gl_list_size (list1) == n - (int) removed1);
374 break;
375 case 13: case 14: /* remove 1 element */
376 if (gl_list_size (list1) > 0)
378 size_t n = gl_list_size (list1);
379 const char *obj = gl_list_get_at (list1, RANDOM (n));
380 ASSERT (gl_list_remove (list1, obj));
381 ASSERT (gl_list_remove (list2, obj));
382 ASSERT (gl_list_remove (list3, obj));
383 ASSERT (gl_list_size (list1) == n - 1);
385 break;
386 case 15:
387 if (gl_list_size (list1) > 0)
389 size_t n = gl_list_size (list1);
390 const char *obj = "xyzzy";
391 ASSERT (!gl_list_remove (list1, obj));
392 ASSERT (!gl_list_remove (list2, obj));
393 ASSERT (!gl_list_remove (list3, obj));
394 ASSERT (gl_list_size (list1) == n);
396 break;
397 case 16:
399 size_t n = gl_list_size (list1);
400 gl_list_iterator_t iter1, iter2, iter3;
401 const void *elt;
402 iter1 = gl_list_iterator (list1);
403 iter2 = gl_list_iterator (list2);
404 iter3 = gl_list_iterator (list3);
405 for (i = 0; i < n; i++)
407 ASSERT (gl_list_iterator_next (&iter1, &elt, NULL));
408 ASSERT (gl_list_get_at (list1, i) == elt);
409 ASSERT (gl_list_iterator_next (&iter2, &elt, NULL));
410 ASSERT (gl_list_get_at (list2, i) == elt);
411 ASSERT (gl_list_iterator_next (&iter3, &elt, NULL));
412 ASSERT (gl_list_get_at (list3, i) == elt);
414 ASSERT (!gl_list_iterator_next (&iter1, &elt, NULL));
415 ASSERT (!gl_list_iterator_next (&iter2, &elt, NULL));
416 ASSERT (!gl_list_iterator_next (&iter3, &elt, NULL));
417 gl_list_iterator_free (&iter1);
418 gl_list_iterator_free (&iter2);
419 gl_list_iterator_free (&iter3);
421 break;
422 case 17:
424 size_t end = RANDOM (gl_list_size (list1) + 1);
425 size_t start = RANDOM (end + 1);
426 gl_list_iterator_t iter1, iter2, iter3;
427 const void *elt;
428 iter1 = gl_list_iterator_from_to (list1, start, end);
429 iter2 = gl_list_iterator_from_to (list2, start, end);
430 iter3 = gl_list_iterator_from_to (list3, start, end);
431 for (i = start; i < end; i++)
433 ASSERT (gl_list_iterator_next (&iter1, &elt, NULL));
434 ASSERT (gl_list_get_at (list1, i) == elt);
435 ASSERT (gl_list_iterator_next (&iter2, &elt, NULL));
436 ASSERT (gl_list_get_at (list2, i) == elt);
437 ASSERT (gl_list_iterator_next (&iter3, &elt, NULL));
438 ASSERT (gl_list_get_at (list3, i) == elt);
440 ASSERT (!gl_list_iterator_next (&iter1, &elt, NULL));
441 ASSERT (!gl_list_iterator_next (&iter2, &elt, NULL));
442 ASSERT (!gl_list_iterator_next (&iter3, &elt, NULL));
443 gl_list_iterator_free (&iter1);
444 gl_list_iterator_free (&iter2);
445 gl_list_iterator_free (&iter3);
447 break;
449 check_all (list1, list2, list3);
452 gl_list_free (list1);
453 gl_list_free (list2);
454 gl_list_free (list3);
455 free (contents);
458 return test_exit_status;