descriptionATTENTION: This project has moved to http://github.com/hbraun/Kong
homepage URLhttp://github.com/hbraun/Kong
ownerhanno@elrador.de
last changeSat, 7 Mar 2009 18:00:43 +0000 (7 19:00 +0100)
content tags
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readme
This is a simple, Pong-inspired game.
shortlog
2009-03-07 Hanno BraunPushed version in title bar to 0.3.master0.3
2009-03-07 Hanno BraunRemoved the kong.physics package.
2009-03-07 Hanno BraunUse Scalable Dynamics instead of the kong.physics package.
2009-03-07 Hanno BraunAdded ScD as a dependency.
2009-03-07 Hanno BraunDeleted the kong.input package.
2009-03-07 Hanno BraunUse PiccoInput instead of the kong.input package. Picco...
2009-03-07 Hanno BraunAdded PiccoInput as a dependency.
2009-03-07 Hanno BraunPhysics: Replaced the collision detection algorithm...
2009-03-06 Hanno BraunPhysics: Use Vec2D.project instead of Vec2D.split in...
2009-03-06 Hanno BraunPhyisics: Added method to Vec2D that projects the vecto...
2009-03-05 Hanno BraunPhysics: Added a method to Vec2D that returns the ortho...
2009-03-05 Hanno BraunPhysics: Changed the way line segments are defined...
2009-03-05 Hanno BraunPhysics: Added a small tolerance when updating body...
2009-03-05 Hanno BraunPhysics: Don't let bodies intersect when they collide...
2009-03-05 Hanno BraunRemoved debug output.
2009-03-05 Hanno BraunPhysics: Implemented continious collision detection...
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tags
15 years ago 0.3
15 years ago 0.2 The second version of Kong, complet...
15 years ago 0.1 The first public version of Kong...
heads
15 years ago master