Examine Stem::duration_log() for preventing merge of quarter and half
[lilypond.git] / lily / note-collision.cc
blobddfbf19983e14572dcf8fe4eec4baae09489cce1
1 /*
2 collision.cc -- implement Collision
4 source file of the GNU LilyPond music typesetter
6 (c) 1997--2006 Han-Wen Nienhuys <hanwen@xs4all.nl>
7 */
9 #include "note-collision.hh"
11 #include "axis-group-interface.hh"
12 #include "dot-column.hh"
13 #include "international.hh"
14 #include "note-column.hh"
15 #include "note-head.hh"
16 #include "output-def.hh"
17 #include "pointer-group-interface.hh"
18 #include "rhythmic-head.hh"
19 #include "staff-symbol-referencer.hh"
20 #include "side-position-interface.hh"
21 #include "stem.hh"
22 #include "warn.hh"
25 void
26 check_meshing_chords (Grob *me,
27 Drul_array<vector<Real> > *offsets,
28 Drul_array<vector<Slice> > const &extents,
29 Drul_array<vector<Grob*> > const &clash_groups)
32 if (!extents[UP].size () || ! extents[DOWN].size ())
33 return;
35 Grob *cu = clash_groups[UP][0];
36 Grob *cd = clash_groups[DOWN][0];
38 /* Every note column should have a stem, but avoid a crash. */
39 if (!Note_column::get_stem (cu) || !Note_column::get_stem (cd))
40 return;
42 Drul_array<Grob*> stems (Note_column::get_stem (cd),
43 Note_column::get_stem (cu));
45 Grob *nu = Note_column::first_head (cu);
46 Grob *nd = Note_column::first_head (cd);
48 vector<int> ups = Stem::note_head_positions (Note_column::get_stem (cu));
49 vector<int> dps = Stem::note_head_positions (Note_column::get_stem (cd));
51 /* Too far apart to collide. */
52 if (ups[0] > dps.back () + 1)
53 return;
55 /* Merge heads if the notes lie the same line, or if the "stem-up-note" is
56 above the "stem-down-note". */
57 bool merge_possible = (ups[0] >= dps[0]) && (ups.back () >= dps.back ());
59 /* Do not merge notes typeset in different style. */
60 if (!ly_is_equal (nu->get_property ("style"),
61 nd->get_property ("style")))
62 merge_possible = false;
64 int upball_type = Rhythmic_head::duration_log (nu);
65 int dnball_type = Rhythmic_head::duration_log (nd);
67 /* Do not merge whole notes (or longer, like breve, longa, maxima). */
68 if (merge_possible && (upball_type <= 0 || dnball_type <= 0))
69 merge_possible = false;
71 if (merge_possible
72 && Rhythmic_head::dot_count (nu) != Rhythmic_head::dot_count (nd)
73 && !to_boolean (me->get_property ("merge-differently-dotted")))
74 merge_possible = false;
76 /* Can only merge different heads if merge-differently-headed is
77 set. */
78 if (merge_possible
79 && upball_type != dnball_type
80 && !to_boolean (me->get_property ("merge-differently-headed")))
81 merge_possible = false;
83 if (merge_possible
84 && nu->get_property ("style") == ly_symbol2scm ("fa")
85 && nd->get_property ("style") == ly_symbol2scm ("fa"))
87 Interval uphead_size = nu->extent (nu, Y_AXIS);
88 Offset att = Offset (0.0, -1.0);
89 nu->set_property ("stem-attachment", ly_offset2scm (att));
90 nu->set_property ("transparent", SCM_BOOL_T);
93 /* Should never merge quarter and half notes, as this would make
94 them indistinguishable. */
95 if (merge_possible
96 && ((Stem::duration_log (stems[UP]) == 1
97 && Stem::duration_log (stems[DOWN]) == 2)
98 || (Stem::duration_log (stems[UP]) == 2
99 && Stem::duration_log (stems[DOWN]) == 1)))
100 merge_possible = false;
103 this case (distant half collide),
110 the noteheads may be closer than this case (close half collide)
121 /* TODO: filter out the 'o's in this configuration, since they're no
122 part in the collision.
131 bool close_half_collide = false;
132 bool distant_half_collide = false;
133 bool full_collide = false;
135 for (vsize i = 0, j = 0; i < ups.size () && j < dps.size (); )
137 if (abs (ups[i] - dps[j]) == 1)
139 merge_possible = false;
140 if (ups[i] > dps[j])
141 close_half_collide = true;
142 else
143 distant_half_collide = true;
145 else if (ups[i] == dps[j])
146 full_collide = true;
147 else if (ups[i] > dps[0] && ups[i] < dps.back ())
148 merge_possible = false;
149 else if (dps[j] > ups[0] && dps[j] < ups.back ())
150 merge_possible = false;
152 if (ups[i] < dps[j])
153 i++;
154 else if (ups[i] > dps[j])
155 j++;
156 else
158 i++;
159 j++;
163 full_collide = full_collide || (close_half_collide
164 && distant_half_collide);
166 Drul_array<Real> center_note_shifts;
167 center_note_shifts[LEFT] = 0.0;
168 center_note_shifts[RIGHT] = 0.0;
170 Real shift_amount = 1;
172 bool touch = (ups[0] >= dps.back ());
173 if (touch)
174 shift_amount *= -1;
176 /* For full collisions, the right hand head may obscure dots, so
177 make sure the dotted heads go to the right. */
178 bool stem_to_stem = false;
179 if (full_collide)
180 if (Rhythmic_head::dot_count (nu) > Rhythmic_head::dot_count (nd))
181 shift_amount = 1;
182 else if (Rhythmic_head::dot_count (nu) < Rhythmic_head::dot_count (nd))
183 stem_to_stem = true;
185 if (merge_possible)
187 shift_amount = 0;
189 /* If possible, don't wipe any heads. Else, wipe shortest head,
190 or head with smallest amount of dots. Note: when merging
191 different heads, dots on the smaller one disappear. */
192 Grob *wipe_ball = 0;
193 Grob *dot_wipe_head = nu;
195 if (upball_type == dnball_type)
197 if (Rhythmic_head::dot_count (nd) < Rhythmic_head::dot_count (nu))
199 wipe_ball = nd;
200 dot_wipe_head = nd;
202 else if (Rhythmic_head::dot_count (nd) > Rhythmic_head::dot_count (nu))
204 dot_wipe_head = nu;
205 wipe_ball = nu;
207 else
208 dot_wipe_head = nu;
210 else if (dnball_type > upball_type)
212 wipe_ball = nd;
213 dot_wipe_head = nd;
215 else if (dnball_type < upball_type)
217 wipe_ball = nu;
218 dot_wipe_head = nu;
221 if (dot_wipe_head)
223 if (Grob *d = unsmob_grob (dot_wipe_head->get_object ("dot")))
224 d->suicide ();
227 if (wipe_ball && wipe_ball->is_live ())
229 wipe_ball->set_property ("transparent", SCM_BOOL_T);
232 /* TODO: these numbers are magic; should devise a set of grob props
233 to tune this behavior. */
234 else if (stem_to_stem)
235 shift_amount = -abs (shift_amount) * 0.65;
236 else if (close_half_collide && !touch)
237 shift_amount *= 0.52;
238 else if (distant_half_collide && !touch)
239 shift_amount *= 0.4;
240 else if (distant_half_collide || close_half_collide || full_collide)
241 shift_amount *= 0.5;
243 /* we're meshing. */
244 else if (Rhythmic_head::dot_count (nu) || Rhythmic_head::dot_count (nd))
245 shift_amount *= 0.1;
246 else
247 shift_amount *= 0.17;
250 * Fix issue #44:
252 * Dots from left note head collide with right note head. Only occurs
253 * with a close half collide, if the left note head is between
254 * lines and the right note head is on a line, and if right note head
255 * hasn't got any dots.
257 if (close_half_collide
258 && Rhythmic_head::dot_count (nu)
259 && !Rhythmic_head::dot_count (nd))
261 Grob *staff = Staff_symbol_referencer::get_staff_symbol (me);
262 if (!Staff_symbol_referencer::on_line (staff, ups[0]))
264 Grob *d = unsmob_grob (nu->get_object ("dot"));
265 Grob *parent = d->get_parent (X_AXIS);
266 if (Dot_column::has_interface (parent))
267 Side_position_interface::add_support (parent, nd);
271 /* For full or close half collisions, the right hand head may
272 obscure dots. Move dots to the right. */
273 if (abs (shift_amount) > 1e-6
274 && Rhythmic_head::dot_count (nd) > Rhythmic_head::dot_count (nu)
275 && (full_collide || close_half_collide))
277 Grob *d = unsmob_grob (nd->get_object ("dot"));
278 Grob *parent = d->get_parent (X_AXIS);
281 FIXME:
284 x . o
288 the . is put right of o which is erroneous o force-shifted
289 far to the right.
291 if (Dot_column::has_interface (parent))
292 Side_position_interface::add_support (parent, nu);
295 Direction d = UP;
298 for (vsize i = 0; i < clash_groups[d].size (); i++)
299 (*offsets)[d][i] += d * shift_amount;
301 while ((flip (&d)) != UP);
305 MAKE_SCHEME_CALLBACK(Note_collision_interface, calc_positioning_done, 1)
307 Note_collision_interface::calc_positioning_done (SCM smob)
309 Grob *me = unsmob_grob (smob);
310 Drul_array<vector<Grob*> > cg = get_clash_groups (me);
312 Direction d = UP;
315 for (vsize i = cg[d].size(); i--; )
318 Trigger positioning
320 cg[d][i]->extent (me, X_AXIS);
323 while (flip (&d) != UP);
325 SCM autos (automatic_shift (me, cg));
326 SCM hand (forced_shift (me));
328 Real wid = 0.0;
331 if (cg[d].size ())
333 Grob *h = cg[d][0];
334 Grob *fh = Note_column::first_head (h);
335 if (fh)
336 wid = fh->extent (h, X_AXIS).length ();
339 while (flip (&d) != UP);
341 vector<Grob*> done;
342 Real left_most = 1e6;
344 vector<Real> amounts;
345 for (; scm_is_pair (hand); hand = scm_cdr (hand))
347 Grob *s = unsmob_grob (scm_caar (hand));
348 Real amount = scm_to_double (scm_cdar (hand)) * wid;
350 done.push_back (s);
351 amounts.push_back (amount);
352 if (amount < left_most)
353 left_most = amount;
355 for (; scm_is_pair (autos); autos = scm_cdr (autos))
357 Grob *s = unsmob_grob (scm_caar (autos));
358 Real amount = scm_to_double (scm_cdar (autos)) * wid;
360 vsize x = find (done, s) - done.begin ();
361 if (x == VPOS || x >= done.size ())
363 done.push_back (s);
364 amounts.push_back (amount);
365 if (amount < left_most)
366 left_most = amount;
370 for (vsize i = 0; i < amounts.size (); i++)
371 done[i]->translate_axis (amounts[i] - left_most, X_AXIS);
373 return SCM_BOOL_T;
376 Drul_array < vector<Grob*> >
377 Note_collision_interface::get_clash_groups (Grob *me)
379 Drul_array<vector<Grob*> > clash_groups;
381 extract_grob_set (me, "elements", elements);
382 for (vsize i = 0; i < elements.size (); i++)
384 Grob *se = elements[i];
385 if (Note_column::has_interface (se))
387 if (!Note_column::dir (se))
389 se->programming_error ("note-column has no direction");
391 else
392 clash_groups[Note_column::dir (se)].push_back (se);
396 Direction d = UP;
399 vector<Grob*> &clashes (clash_groups[d]);
400 vector_sort (clashes, Note_column::shift_less);
402 while ((flip (&d)) != UP);
404 return clash_groups;
407 /** This complicated routine moves note columns around horizontally to
408 ensure that notes don't clash.
410 This should be put into Scheme.
413 Note_collision_interface::automatic_shift (Grob *me,
414 Drul_array < vector<Grob*>
415 > clash_groups)
417 Drul_array < vector<int> > shifts;
418 SCM tups = SCM_EOL;
420 Direction d = UP;
423 vector<int> &shift (shifts[d]);
424 vector<Grob*> &clashes (clash_groups[d]);
426 for (vsize i = 0; i < clashes.size (); i++)
428 SCM sh
429 = clashes[i]->get_property ("horizontal-shift");
431 if (scm_is_number (sh))
432 shift.push_back (scm_to_int (sh));
433 else
434 shift.push_back (0);
437 for (vsize i = 1; i < shift.size (); i++)
439 if (shift[i - 1] == shift[i])
441 clashes[0]->warning (_ ("ignoring too many clashing note columns"));
442 return tups;
446 while ((flip (&d)) != UP);
448 Drul_array<vector<Slice> > extents;
449 Drul_array<vector<Real> > offsets;
450 d = UP;
453 for (vsize i = 0; i < clash_groups[d].size (); i++)
455 Slice s (Note_column::head_positions_interval (clash_groups[d][i]));
456 s[LEFT]--;
457 s[RIGHT]++;
458 extents[d].push_back (s);
459 offsets[d].push_back (d * 0.5 * i);
462 while ((flip (&d)) != UP);
465 do horizontal shifts of each direction
475 for (vsize i = 1; i < clash_groups[d].size (); i++)
477 Slice prev = extents[d][i - 1];
478 prev.intersect (extents[d][i]);
479 if (prev.length () > 0
480 || (extents[-d].size () && d * (extents[d][i][-d] - extents[-d][0][d]) < 0))
481 for (vsize j = i; j < clash_groups[d].size (); j++)
482 offsets[d][j] += d * 0.5;
485 while ((flip (&d)) != UP);
488 Check if chords are meshing
491 check_meshing_chords (me, &offsets, extents, clash_groups);
495 for (vsize i = 0; i < clash_groups[d].size (); i++)
496 tups = scm_cons (scm_cons (clash_groups[d][i]->self_scm (),
497 scm_from_double (offsets[d][i])),
498 tups);
500 while (flip (&d) != UP);
502 return tups;
506 Note_collision_interface::forced_shift (Grob *me)
508 SCM tups = SCM_EOL;
510 extract_grob_set (me, "elements", elements);
511 for (vsize i = 0; i < elements.size (); i++)
513 Grob *se = elements[i];
515 SCM force = se->get_property ("force-hshift");
516 if (scm_is_number (force))
518 tups = scm_cons (scm_cons (se->self_scm (), force),
519 tups);
522 return tups;
525 void
526 Note_collision_interface::add_column (Grob *me, Grob *ncol)
528 ncol->set_property ("X-offset", Grob::x_parent_positioning_proc);
529 Axis_group_interface::add_element (me, ncol);
532 ADD_INTERFACE (Note_collision_interface, "note-collision-interface",
533 "An object that handles collisions between notes with different stem "
534 "directions and horizontal shifts. Most of the interesting properties "
535 "are to be set in @ref{note-column-interface}: these are "
536 "@code{force-hshift} and @code{horizontal-shift}.",
538 /* properties */
539 "merge-differently-dotted "
540 "merge-differently-headed "
541 "positioning-done ");