Fix vf_tcdump's compilation
[mplayer/kovensky.git] / libvo / vo_gl.c
blobcf5cbcbbb27f345c7bd16c6d307ad55ac6f99cb9
1 /*
2 * This file is part of MPlayer.
4 * MPlayer is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * MPlayer is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License along
15 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
16 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
19 #include <stdio.h>
20 #include <stdlib.h>
21 #include <string.h>
22 #include <math.h>
24 #include "config.h"
25 #include "mp_msg.h"
26 #include "subopt-helper.h"
27 #include "video_out.h"
28 #include "video_out_internal.h"
29 #include "font_load.h"
30 #include "sub.h"
32 #include "gl_common.h"
33 #include "aspect.h"
34 #include "fastmemcpy.h"
35 #include "ass_mp.h"
37 static const vo_info_t info =
39 "OpenGL",
40 "gl",
41 "Reimar Doeffinger <Reimar.Doeffinger@gmx.de>",
45 const LIBVO_EXTERN(gl)
48 static const vo_info_t info_nosw =
50 "OpenGL no software rendering",
51 "gl_nosw",
52 "Reimar Doeffinger <Reimar.Doeffinger@gmx.de>",
55 static int preinit_nosw(const char *arg);
56 const struct vo_driver video_out_gl_nosw =
58 .is_new = 0,
59 .info = &info_nosw,
60 .preinit = old_vo_preinit,
61 .config = old_vo_config,
62 .control = old_vo_control,
63 .draw_slice = old_vo_draw_slice,
64 .draw_osd = old_vo_draw_osd,
65 .flip_page = old_vo_flip_page,
66 .check_events = old_vo_check_events,
67 .uninit = old_vo_uninit,
68 .old_functions = &(struct vo_old_functions){
69 preinit_nosw,
70 config,
71 control,
72 draw_frame,
73 draw_slice,
74 draw_osd,
75 flip_page,
76 check_events,
77 uninit,
81 #ifdef CONFIG_GL_X11
82 static int wsGLXAttrib[] = { GLX_RGBA,
83 GLX_RED_SIZE,1,
84 GLX_GREEN_SIZE,1,
85 GLX_BLUE_SIZE,1,
86 GLX_DOUBLEBUFFER,
87 None };
88 #endif
89 static MPGLContext glctx;
91 static int use_osd;
92 static int scaled_osd;
93 //! How many parts the OSD may consist of at most
94 #define MAX_OSD_PARTS 20
95 //! Textures for OSD
96 static GLuint osdtex[MAX_OSD_PARTS];
97 #ifndef FAST_OSD
98 //! Alpha textures for OSD
99 static GLuint osdatex[MAX_OSD_PARTS];
100 #endif
101 static GLuint *eosdtex;
102 #define LARGE_EOSD_TEX_SIZE 512
103 #define TINYTEX_SIZE 16
104 #define TINYTEX_COLS (LARGE_EOSD_TEX_SIZE/TINYTEX_SIZE)
105 #define TINYTEX_MAX (TINYTEX_COLS*TINYTEX_COLS)
106 #define SMALLTEX_SIZE 32
107 #define SMALLTEX_COLS (LARGE_EOSD_TEX_SIZE/SMALLTEX_SIZE)
108 #define SMALLTEX_MAX (SMALLTEX_COLS*SMALLTEX_COLS)
109 static GLuint largeeosdtex[2];
110 //! Display lists that draw the OSD parts
111 static GLuint osdDispList[MAX_OSD_PARTS];
112 #ifndef FAST_OSD
113 static GLuint osdaDispList[MAX_OSD_PARTS];
114 #endif
115 static GLuint eosdDispList;
116 //! How many parts the OSD currently consists of
117 static int osdtexCnt;
118 static int eosdtexCnt;
119 static int osd_color;
121 static int use_aspect;
122 static int use_ycbcr;
123 #define MASK_ALL_YUV (~(1 << YUV_CONVERSION_NONE))
124 #define MASK_NOT_COMBINERS (~((1 << YUV_CONVERSION_NONE) | (1 << YUV_CONVERSION_COMBINERS) | (1 << YUV_CONVERSION_COMBINERS_ATI)))
125 #define MASK_GAMMA_SUPPORT (MASK_NOT_COMBINERS & ~(1 << YUV_CONVERSION_FRAGMENT))
126 static int use_yuv;
127 static int colorspace;
128 static int levelconv;
129 static int is_yuv;
130 static int lscale;
131 static int cscale;
132 static float filter_strength;
133 static int yuvconvtype;
134 static int use_rectangle;
135 static int err_shown;
136 static uint32_t image_width;
137 static uint32_t image_height;
138 static uint32_t image_format;
139 static int many_fmts;
140 static int ati_hack;
141 static int force_pbo;
142 static int mesa_buffer;
143 static int use_glFinish;
144 static int swap_interval;
145 static GLenum gl_target;
146 static GLint gl_texfmt;
147 static GLenum gl_format;
148 static GLenum gl_type;
149 static GLuint gl_buffer;
150 static GLuint gl_buffer_uv[2];
151 static int gl_buffersize;
152 static int gl_buffersize_uv;
153 static void *gl_bufferptr;
154 static void *gl_bufferptr_uv[2];
155 static int mesa_buffersize;
156 static void *mesa_bufferptr;
157 static GLuint fragprog;
158 static GLuint default_texs[22];
159 static char *custom_prog;
160 static char *custom_tex;
161 static int custom_tlin;
162 static int custom_trect;
163 static int mipmap_gen;
165 static int int_pause;
166 static int eq_bri = 0;
167 static int eq_cont = 0;
168 static int eq_sat = 0;
169 static int eq_hue = 0;
170 static int eq_rgamma = 0;
171 static int eq_ggamma = 0;
172 static int eq_bgamma = 0;
174 static int texture_width;
175 static int texture_height;
176 static int mpi_flipped;
177 static int vo_flipped;
178 static int ass_border_x, ass_border_y;
180 static unsigned int slice_height = 1;
182 static void redraw(void);
184 static void resize(int x,int y){
185 mp_msg(MSGT_VO, MSGL_V, "[gl] Resize: %dx%d\n",x,y);
186 if (WinID >= 0) {
187 int top = 0, left = 0, w = x, h = y;
188 geometry(&top, &left, &w, &h, vo_screenwidth, vo_screenheight);
189 Viewport(top, left, w, h);
190 } else
191 Viewport( 0, 0, x, y );
193 MatrixMode(GL_PROJECTION);
194 LoadIdentity();
195 ass_border_x = ass_border_y = 0;
196 if (aspect_scaling() && use_aspect) {
197 int new_w, new_h;
198 GLdouble scale_x, scale_y;
199 aspect(&new_w, &new_h, A_WINZOOM);
200 panscan_calc_windowed();
201 new_w += vo_panscan_x;
202 new_h += vo_panscan_y;
203 scale_x = (GLdouble)new_w / (GLdouble)x;
204 scale_y = (GLdouble)new_h / (GLdouble)y;
205 Scaled(scale_x, scale_y, 1);
206 ass_border_x = (vo_dwidth - new_w) / 2;
207 ass_border_y = (vo_dheight - new_h) / 2;
209 Ortho(0, image_width, image_height, 0, -1,1);
211 MatrixMode(GL_MODELVIEW);
212 LoadIdentity();
214 if (!scaled_osd) {
215 #ifdef CONFIG_FREETYPE
216 // adjust font size to display size
217 force_load_font = 1;
218 #endif
219 vo_osd_changed(OSDTYPE_OSD);
221 Clear(GL_COLOR_BUFFER_BIT);
222 redraw();
225 static void texSize(int w, int h, int *texw, int *texh) {
226 if (use_rectangle) {
227 *texw = w; *texh = h;
228 } else {
229 *texw = 32;
230 while (*texw < w)
231 *texw *= 2;
232 *texh = 32;
233 while (*texh < h)
234 *texh *= 2;
236 if (mesa_buffer) *texw = (*texw + 63) & ~63;
237 else if (ati_hack) *texw = (*texw + 511) & ~511;
240 //! maximum size of custom fragment program
241 #define MAX_CUSTOM_PROG_SIZE (1024 * 1024)
242 static void update_yuvconv(void) {
243 int xs, ys;
244 float bri = eq_bri / 100.0;
245 float cont = (eq_cont + 100) / 100.0;
246 float hue = eq_hue / 100.0 * 3.1415927;
247 float sat = (eq_sat + 100) / 100.0;
248 float rgamma = exp(log(8.0) * eq_rgamma / 100.0);
249 float ggamma = exp(log(8.0) * eq_ggamma / 100.0);
250 float bgamma = exp(log(8.0) * eq_bgamma / 100.0);
251 gl_conversion_params_t params = {gl_target, yuvconvtype,
252 {colorspace, levelconv, bri, cont, hue, sat, rgamma, ggamma, bgamma},
253 texture_width, texture_height, 0, 0, filter_strength};
254 mp_get_chroma_shift(image_format, &xs, &ys);
255 params.chrom_texw = params.texw >> xs;
256 params.chrom_texh = params.texh >> ys;
257 glSetupYUVConversion(&params);
258 if (custom_prog) {
259 FILE *f = fopen(custom_prog, "r");
260 if (!f)
261 mp_msg(MSGT_VO, MSGL_WARN,
262 "[gl] Could not read customprog %s\n", custom_prog);
263 else {
264 char *prog = calloc(1, MAX_CUSTOM_PROG_SIZE + 1);
265 fread(prog, 1, MAX_CUSTOM_PROG_SIZE, f);
266 fclose(f);
267 loadGPUProgram(GL_FRAGMENT_PROGRAM, prog);
268 free(prog);
270 ProgramEnvParameter4f(GL_FRAGMENT_PROGRAM, 0,
271 1.0 / texture_width, 1.0 / texture_height,
272 texture_width, texture_height);
274 if (custom_tex) {
275 FILE *f = fopen(custom_tex, "r");
276 if (!f)
277 mp_msg(MSGT_VO, MSGL_WARN,
278 "[gl] Could not read customtex %s\n", custom_tex);
279 else {
280 int width, height, maxval;
281 ActiveTexture(GL_TEXTURE3);
282 if (glCreatePPMTex(custom_trect?GL_TEXTURE_RECTANGLE:GL_TEXTURE_2D, 0,
283 custom_tlin?GL_LINEAR:GL_NEAREST,
284 f, &width, &height, &maxval))
285 ProgramEnvParameter4f(GL_FRAGMENT_PROGRAM, 1,
286 1.0 / width, 1.0 / height, width, height);
287 else
288 mp_msg(MSGT_VO, MSGL_WARN,
289 "[gl] Error parsing customtex %s\n", custom_tex);
290 fclose(f);
291 ActiveTexture(GL_TEXTURE0);
297 * \brief remove all OSD textures and display-lists, thus clearing it.
299 static void clearOSD(void) {
300 int i;
301 if (!osdtexCnt)
302 return;
303 DeleteTextures(osdtexCnt, osdtex);
304 #ifndef FAST_OSD
305 DeleteTextures(osdtexCnt, osdatex);
306 for (i = 0; i < osdtexCnt; i++)
307 DeleteLists(osdaDispList[i], 1);
308 #endif
309 for (i = 0; i < osdtexCnt; i++)
310 DeleteLists(osdDispList[i], 1);
311 osdtexCnt = 0;
315 * \brief remove textures, display list and free memory used by EOSD
317 static void clearEOSD(void) {
318 if (eosdDispList)
319 DeleteLists(eosdDispList, 1);
320 eosdDispList = 0;
321 if (eosdtexCnt)
322 DeleteTextures(eosdtexCnt, eosdtex);
323 eosdtexCnt = 0;
324 free(eosdtex);
325 eosdtex = NULL;
328 static inline int is_tinytex(ASS_Image *i, int tinytexcur) {
329 return i->w < TINYTEX_SIZE && i->h < TINYTEX_SIZE && tinytexcur < TINYTEX_MAX;
332 static inline int is_smalltex(ASS_Image *i, int smalltexcur) {
333 return i->w < SMALLTEX_SIZE && i->h < SMALLTEX_SIZE && smalltexcur < SMALLTEX_MAX;
336 static inline void tinytex_pos(int tinytexcur, int *x, int *y) {
337 *x = (tinytexcur % TINYTEX_COLS) * TINYTEX_SIZE;
338 *y = (tinytexcur / TINYTEX_COLS) * TINYTEX_SIZE;
341 static inline void smalltex_pos(int smalltexcur, int *x, int *y) {
342 *x = (smalltexcur % SMALLTEX_COLS) * SMALLTEX_SIZE;
343 *y = (smalltexcur / SMALLTEX_COLS) * SMALLTEX_SIZE;
347 * \brief construct display list from ass image list
348 * \param img image list to create OSD from.
349 * A value of NULL has the same effect as clearEOSD()
351 static void genEOSD(mp_eosd_images_t *imgs) {
352 int sx, sy;
353 int tinytexcur = 0;
354 int smalltexcur = 0;
355 GLuint *curtex;
356 GLint scale_type = scaled_osd ? GL_LINEAR : GL_NEAREST;
357 ASS_Image *img = imgs->imgs;
358 ASS_Image *i;
360 if (imgs->changed == 0) // there are elements, but they are unchanged
361 return;
362 if (img && imgs->changed == 1) // there are elements, but they just moved
363 goto skip_upload;
365 clearEOSD();
366 if (!img)
367 return;
368 if (!largeeosdtex[0]) {
369 glGenTextures(2, largeeosdtex);
370 BindTexture(gl_target, largeeosdtex[0]);
371 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, LARGE_EOSD_TEX_SIZE, LARGE_EOSD_TEX_SIZE, 0);
372 BindTexture(gl_target, largeeosdtex[1]);
373 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, LARGE_EOSD_TEX_SIZE, LARGE_EOSD_TEX_SIZE, 0);
375 for (i = img; i; i = i->next)
377 if (i->w <= 0 || i->h <= 0 || i->stride < i->w)
378 continue;
379 if (is_tinytex(i, tinytexcur))
380 tinytexcur++;
381 else if (is_smalltex(i, smalltexcur))
382 smalltexcur++;
383 else
384 eosdtexCnt++;
386 mp_msg(MSGT_VO, MSGL_DBG2, "EOSD counts (tiny, small, all): %i, %i, %i\n",
387 tinytexcur, smalltexcur, eosdtexCnt);
388 if (eosdtexCnt) {
389 eosdtex = calloc(eosdtexCnt, sizeof(GLuint));
390 glGenTextures(eosdtexCnt, eosdtex);
392 tinytexcur = smalltexcur = 0;
393 for (i = img, curtex = eosdtex; i; i = i->next) {
394 int x = 0, y = 0;
395 if (i->w <= 0 || i->h <= 0 || i->stride < i->w) {
396 mp_msg(MSGT_VO, MSGL_V, "Invalid dimensions OSD for part!\n");
397 continue;
399 if (is_tinytex(i, tinytexcur)) {
400 tinytex_pos(tinytexcur, &x, &y);
401 BindTexture(gl_target, largeeosdtex[0]);
402 tinytexcur++;
403 } else if (is_smalltex(i, smalltexcur)) {
404 smalltex_pos(smalltexcur, &x, &y);
405 BindTexture(gl_target, largeeosdtex[1]);
406 smalltexcur++;
407 } else {
408 texSize(i->w, i->h, &sx, &sy);
409 BindTexture(gl_target, *curtex++);
410 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, sx, sy, 0);
412 glUploadTex(gl_target, GL_ALPHA, GL_UNSIGNED_BYTE, i->bitmap, i->stride,
413 x, y, i->w, i->h, 0);
415 eosdDispList = GenLists(1);
416 skip_upload:
417 NewList(eosdDispList, GL_COMPILE);
418 tinytexcur = smalltexcur = 0;
419 for (i = img, curtex = eosdtex; i; i = i->next) {
420 int x = 0, y = 0;
421 if (i->w <= 0 || i->h <= 0 || i->stride < i->w)
422 continue;
423 Color4ub(i->color >> 24, (i->color >> 16) & 0xff, (i->color >> 8) & 0xff, 255 - (i->color & 0xff));
424 if (is_tinytex(i, tinytexcur)) {
425 tinytex_pos(tinytexcur, &x, &y);
426 sx = sy = LARGE_EOSD_TEX_SIZE;
427 BindTexture(gl_target, largeeosdtex[0]);
428 tinytexcur++;
429 } else if (is_smalltex(i, smalltexcur)) {
430 smalltex_pos(smalltexcur, &x, &y);
431 sx = sy = LARGE_EOSD_TEX_SIZE;
432 BindTexture(gl_target, largeeosdtex[1]);
433 smalltexcur++;
434 } else {
435 texSize(i->w, i->h, &sx, &sy);
436 BindTexture(gl_target, *curtex++);
438 glDrawTex(i->dst_x, i->dst_y, i->w, i->h, x, y, i->w, i->h, sx, sy, use_rectangle == 1, 0, 0);
440 EndList();
441 BindTexture(gl_target, 0);
445 * \brief uninitialize OpenGL context, freeing textures, buffers etc.
447 static void uninitGl(void) {
448 int i = 0;
449 if (DeletePrograms && fragprog)
450 DeletePrograms(1, &fragprog);
451 fragprog = 0;
452 while (default_texs[i] != 0)
453 i++;
454 if (i)
455 DeleteTextures(i, default_texs);
456 default_texs[0] = 0;
457 clearOSD();
458 clearEOSD();
459 if (largeeosdtex[0])
460 DeleteTextures(2, largeeosdtex);
461 largeeosdtex[0] = 0;
462 if (DeleteBuffers && gl_buffer)
463 DeleteBuffers(1, &gl_buffer);
464 gl_buffer = 0; gl_buffersize = 0;
465 gl_bufferptr = NULL;
466 if (DeleteBuffers && gl_buffer_uv[0])
467 DeleteBuffers(2, gl_buffer_uv);
468 gl_buffer_uv[0] = gl_buffer_uv[1] = 0; gl_buffersize_uv = 0;
469 gl_bufferptr_uv[0] = gl_bufferptr_uv[1] = 0;
470 #ifdef CONFIG_GL_X11
471 if (mesa_bufferptr)
472 FreeMemoryMESA(mDisplay, mScreen, mesa_bufferptr);
473 #endif
474 mesa_bufferptr = NULL;
475 err_shown = 0;
478 static int isSoftwareGl(void)
480 const char *renderer = GetString(GL_RENDERER);
481 return strcmp(renderer, "Software Rasterizer") == 0;
484 static void autodetectGlExtensions(void) {
485 const char *extensions = GetString(GL_EXTENSIONS);
486 const char *vendor = GetString(GL_VENDOR);
487 const char *version = GetString(GL_VERSION);
488 int is_ati = strstr(vendor, "ATI") != NULL;
489 int ati_broken_pbo = 0;
490 mp_msg(MSGT_VO, MSGL_V, "[gl] Running on OpenGL by '%s', versions '%s'\n", vendor, version);
491 if (is_ati && strncmp(version, "2.1.", 4) == 0) {
492 int ver = atoi(version + 4);
493 mp_msg(MSGT_VO, MSGL_V, "[gl] Detected ATI driver version: %i\n", ver);
494 ati_broken_pbo = ver && ver < 8395;
496 if (ati_hack == -1) ati_hack = ati_broken_pbo;
497 if (force_pbo == -1) force_pbo = strstr(extensions, "_pixel_buffer_object") ? is_ati : 0;
498 if (use_rectangle == -1) use_rectangle = strstr(extensions, "_texture_non_power_of_two") ? 0 : 0;
499 if (use_yuv == -1) use_yuv = strstr(extensions, "GL_ARB_fragment_program") ? 2 : 0;
500 if (is_ati && (lscale == 1 || lscale == 2 || cscale == 1 || cscale == 2))
501 mp_msg(MSGT_VO, MSGL_WARN, "[gl] Selected scaling mode may be broken on ATI cards.\n"
502 "Tell _them_ to fix GL_REPEAT if you have issues.\n");
503 mp_msg(MSGT_VO, MSGL_V, "[gl] Settings after autodetection: ati-hack = %i, force-pbo = %i, rectangle = %i, yuv = %i\n",
504 ati_hack, force_pbo, use_rectangle, use_yuv);
508 * \brief Initialize a (new or reused) OpenGL context.
509 * set global gl-related variables to their default values
511 static int initGl(uint32_t d_width, uint32_t d_height) {
512 int scale_type = mipmap_gen ? GL_LINEAR_MIPMAP_NEAREST : GL_LINEAR;
513 autodetectGlExtensions();
514 gl_target = use_rectangle == 1 ? GL_TEXTURE_RECTANGLE : GL_TEXTURE_2D;
515 yuvconvtype = use_yuv | lscale << YUV_LUM_SCALER_SHIFT | cscale << YUV_CHROM_SCALER_SHIFT;
517 texSize(image_width, image_height, &texture_width, &texture_height);
519 Disable(GL_BLEND);
520 Disable(GL_DEPTH_TEST);
521 DepthMask(GL_FALSE);
522 Disable(GL_CULL_FACE);
523 Enable(gl_target);
524 DrawBuffer(vo_doublebuffering?GL_BACK:GL_FRONT);
525 TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
527 mp_msg(MSGT_VO, MSGL_V, "[gl] Creating %dx%d texture...\n",
528 texture_width, texture_height);
530 if (is_yuv) {
531 int i;
532 int xs, ys;
533 mp_get_chroma_shift(image_format, &xs, &ys);
534 GenTextures(21, default_texs);
535 default_texs[21] = 0;
536 for (i = 0; i < 7; i++) {
537 ActiveTexture(GL_TEXTURE1 + i);
538 BindTexture(GL_TEXTURE_2D, default_texs[i]);
539 BindTexture(GL_TEXTURE_RECTANGLE, default_texs[i + 7]);
540 BindTexture(GL_TEXTURE_3D, default_texs[i + 14]);
542 ActiveTexture(GL_TEXTURE1);
543 glCreateClearTex(gl_target, gl_texfmt, gl_format, gl_type, scale_type,
544 texture_width >> xs, texture_height >> ys, 128);
545 if (mipmap_gen)
546 TexParameteri(gl_target, GL_GENERATE_MIPMAP, GL_TRUE);
547 ActiveTexture(GL_TEXTURE2);
548 glCreateClearTex(gl_target, gl_texfmt, gl_format, gl_type, scale_type,
549 texture_width >> xs, texture_height >> ys, 128);
550 if (mipmap_gen)
551 TexParameteri(gl_target, GL_GENERATE_MIPMAP, GL_TRUE);
552 ActiveTexture(GL_TEXTURE0);
553 BindTexture(gl_target, 0);
555 if (is_yuv || custom_prog)
557 if ((MASK_NOT_COMBINERS & (1 << use_yuv)) || custom_prog) {
558 if (!GenPrograms || !BindProgram) {
559 mp_msg(MSGT_VO, MSGL_ERR, "[gl] fragment program functions missing!\n");
560 } else {
561 GenPrograms(1, &fragprog);
562 BindProgram(GL_FRAGMENT_PROGRAM, fragprog);
565 update_yuvconv();
567 glCreateClearTex(gl_target, gl_texfmt, gl_format, gl_type, scale_type,
568 texture_width, texture_height, 0);
569 if (mipmap_gen)
570 TexParameteri(gl_target, GL_GENERATE_MIPMAP, GL_TRUE);
572 resize(d_width, d_height);
574 ClearColor( 0.0f,0.0f,0.0f,0.0f );
575 Clear( GL_COLOR_BUFFER_BIT );
576 if (SwapInterval && swap_interval >= 0)
577 SwapInterval(swap_interval);
578 return 1;
581 static int create_window(uint32_t d_width, uint32_t d_height, uint32_t flags, const char *title)
583 #ifdef CONFIG_GL_WIN32
584 if (glctx.type == GLTYPE_W32 && !vo_w32_config(d_width, d_height, flags))
585 return -1;
586 #endif
587 #ifdef CONFIG_GL_X11
588 if (glctx.type == GLTYPE_X11) {
589 XVisualInfo *vinfo=glXChooseVisual( mDisplay,mScreen,wsGLXAttrib );
590 if (vinfo == NULL)
592 mp_msg(MSGT_VO, MSGL_ERR, "[gl] no GLX support present\n");
593 return -1;
595 mp_msg(MSGT_VO, MSGL_V, "[gl] GLX chose visual with ID 0x%x\n", (int)vinfo->visualid);
597 vo_x11_create_vo_window(vinfo, vo_dx, vo_dy, d_width, d_height, flags,
598 XCreateColormap(mDisplay, mRootWin, vinfo->visual, AllocNone),
599 "gl", title);
601 #endif
602 return 0;
605 /* connect to server, create and map window,
606 * allocate colors and (shared) memory
608 static int
609 config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format)
611 int xs, ys;
612 image_height = height;
613 image_width = width;
614 image_format = format;
615 is_yuv = mp_get_chroma_shift(image_format, &xs, &ys) > 0;
616 is_yuv |= (xs << 8) | (ys << 16);
617 glFindFormat(format, NULL, &gl_texfmt, &gl_format, &gl_type);
619 vo_flipped = !!(flags & VOFLAG_FLIPPING);
621 if (create_window(d_width, d_height, flags, title) < 0)
622 return -1;
624 glconfig:
625 if (vo_config_count)
626 uninitGl();
627 if (glctx.setGlWindow(&glctx) == SET_WINDOW_FAILED)
628 return -1;
629 if (mesa_buffer && !AllocateMemoryMESA) {
630 mp_msg(MSGT_VO, MSGL_ERR, "Can not enable mesa-buffer because AllocateMemoryMESA was not found\n");
631 mesa_buffer = 0;
633 initGl(vo_dwidth, vo_dheight);
635 return 0;
638 static void check_events(void)
640 int e=glctx.check_events();
641 if(e&VO_EVENT_RESIZE) resize(vo_dwidth,vo_dheight);
642 if(e&VO_EVENT_EXPOSE && int_pause) redraw();
646 * Creates the textures and the display list needed for displaying
647 * an OSD part.
648 * Callback function for vo_draw_text().
650 static void create_osd_texture(int x0, int y0, int w, int h,
651 unsigned char *src, unsigned char *srca,
652 int stride)
654 // initialize to 8 to avoid special-casing on alignment
655 int sx = 8, sy = 8;
656 GLint scale_type = scaled_osd ? GL_LINEAR : GL_NEAREST;
658 if (w <= 0 || h <= 0 || stride < w) {
659 mp_msg(MSGT_VO, MSGL_V, "Invalid dimensions OSD for part!\n");
660 return;
662 texSize(w, h, &sx, &sy);
664 if (osdtexCnt >= MAX_OSD_PARTS) {
665 mp_msg(MSGT_VO, MSGL_ERR, "Too many OSD parts, contact the developers!\n");
666 return;
669 // create Textures for OSD part
670 GenTextures(1, &osdtex[osdtexCnt]);
671 BindTexture(gl_target, osdtex[osdtexCnt]);
672 glCreateClearTex(gl_target, GL_LUMINANCE, GL_LUMINANCE, GL_UNSIGNED_BYTE, scale_type, sx, sy, 0);
673 glUploadTex(gl_target, GL_LUMINANCE, GL_UNSIGNED_BYTE, src, stride,
674 0, 0, w, h, 0);
676 #ifndef FAST_OSD
677 GenTextures(1, &osdatex[osdtexCnt]);
678 BindTexture(gl_target, osdatex[osdtexCnt]);
679 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, sx, sy, 0);
681 int i;
682 char *tmp = malloc(stride * h);
683 // convert alpha from weird MPlayer scale.
684 // in-place is not possible since it is reused for future OSDs
685 for (i = h * stride - 1; i >= 0; i--)
686 tmp[i] = -srca[i];
687 glUploadTex(gl_target, GL_ALPHA, GL_UNSIGNED_BYTE, tmp, stride,
688 0, 0, w, h, 0);
689 free(tmp);
691 #endif
693 BindTexture(gl_target, 0);
695 // Create a list for rendering this OSD part
696 #ifndef FAST_OSD
697 osdaDispList[osdtexCnt] = GenLists(1);
698 NewList(osdaDispList[osdtexCnt], GL_COMPILE);
699 // render alpha
700 BindTexture(gl_target, osdatex[osdtexCnt]);
701 glDrawTex(x0, y0, w, h, 0, 0, w, h, sx, sy, use_rectangle == 1, 0, 0);
702 EndList();
703 #endif
704 osdDispList[osdtexCnt] = GenLists(1);
705 NewList(osdDispList[osdtexCnt], GL_COMPILE);
706 // render OSD
707 BindTexture(gl_target, osdtex[osdtexCnt]);
708 glDrawTex(x0, y0, w, h, 0, 0, w, h, sx, sy, use_rectangle == 1, 0, 0);
709 EndList();
711 osdtexCnt++;
715 * \param type bit 0: render OSD, bit 1: render EOSD
717 static void do_render_osd(int type) {
718 if (((type & 1) && osdtexCnt > 0) || ((type & 2) && eosdDispList)) {
719 // set special rendering parameters
720 if (!scaled_osd) {
721 MatrixMode(GL_PROJECTION);
722 PushMatrix();
723 LoadIdentity();
724 Ortho(0, vo_dwidth, vo_dheight, 0, -1, 1);
726 Enable(GL_BLEND);
727 if ((type & 2) && eosdDispList) {
728 BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
729 CallList(eosdDispList);
731 if ((type & 1) && osdtexCnt > 0) {
732 Color4ub((osd_color >> 16) & 0xff, (osd_color >> 8) & 0xff, osd_color & 0xff, 0xff - (osd_color >> 24));
733 // draw OSD
734 #ifndef FAST_OSD
735 BlendFunc(GL_ZERO, GL_ONE_MINUS_SRC_ALPHA);
736 CallLists(osdtexCnt, GL_UNSIGNED_INT, osdaDispList);
737 #endif
738 BlendFunc(GL_SRC_ALPHA, GL_ONE);
739 CallLists(osdtexCnt, GL_UNSIGNED_INT, osdDispList);
741 // set rendering parameters back to defaults
742 Disable(GL_BLEND);
743 if (!scaled_osd)
744 PopMatrix();
745 BindTexture(gl_target, 0);
749 static void draw_osd(void)
751 if (!use_osd) return;
752 if (vo_osd_changed(0)) {
753 int osd_h, osd_w;
754 clearOSD();
755 osd_w = scaled_osd ? image_width : vo_dwidth;
756 osd_h = scaled_osd ? image_height : vo_dheight;
757 vo_draw_text_ext(osd_w, osd_h, ass_border_x, ass_border_y, ass_border_x, ass_border_y,
758 image_width, image_height, create_osd_texture);
760 if (vo_doublebuffering) do_render_osd(1);
763 static void do_render(void) {
764 // Enable(GL_TEXTURE_2D);
765 // BindTexture(GL_TEXTURE_2D, texture_id);
767 Color3f(1,1,1);
768 if (is_yuv || custom_prog)
769 glEnableYUVConversion(gl_target, yuvconvtype);
770 glDrawTex(0, 0, image_width, image_height,
771 0, 0, image_width, image_height,
772 texture_width, texture_height,
773 use_rectangle == 1, is_yuv,
774 mpi_flipped ^ vo_flipped);
775 if (is_yuv || custom_prog)
776 glDisableYUVConversion(gl_target, yuvconvtype);
779 static void flip_page(void) {
780 if (vo_doublebuffering) {
781 if (use_glFinish) Finish();
782 glctx.swapGlBuffers(&glctx);
783 if (aspect_scaling() && use_aspect)
784 Clear(GL_COLOR_BUFFER_BIT);
785 } else {
786 do_render();
787 do_render_osd(3);
788 if (use_glFinish) Finish();
789 else Flush();
793 static void redraw(void) {
794 if (vo_doublebuffering) { do_render(); do_render_osd(3); }
795 flip_page();
798 //static inline uint32_t draw_slice_x11(uint8_t *src[], uint32_t slice_num)
799 static int draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y)
801 mpi_flipped = stride[0] < 0;
802 glUploadTex(gl_target, gl_format, gl_type, src[0], stride[0],
803 x, y, w, h, slice_height);
804 if (is_yuv) {
805 int xs, ys;
806 mp_get_chroma_shift(image_format, &xs, &ys);
807 ActiveTexture(GL_TEXTURE1);
808 glUploadTex(gl_target, gl_format, gl_type, src[1], stride[1],
809 x >> xs, y >> ys, w >> xs, h >> ys, slice_height);
810 ActiveTexture(GL_TEXTURE2);
811 glUploadTex(gl_target, gl_format, gl_type, src[2], stride[2],
812 x >> xs, y >> ys, w >> xs, h >> ys, slice_height);
813 ActiveTexture(GL_TEXTURE0);
815 return 0;
818 static uint32_t get_image(mp_image_t *mpi) {
819 int needed_size;
820 if (!GenBuffers || !BindBuffer || !BufferData || !MapBuffer) {
821 if (!err_shown)
822 mp_msg(MSGT_VO, MSGL_ERR, "[gl] extensions missing for dr\n"
823 "Expect a _major_ speed penalty\n");
824 err_shown = 1;
825 return VO_FALSE;
827 if (mpi->flags & MP_IMGFLAG_READABLE) return VO_FALSE;
828 if (mpi->type != MP_IMGTYPE_STATIC && mpi->type != MP_IMGTYPE_TEMP &&
829 (mpi->type != MP_IMGTYPE_NUMBERED || mpi->number))
830 return VO_FALSE;
831 if (mesa_buffer) mpi->width = texture_width;
832 else if (ati_hack) {
833 mpi->width = texture_width;
834 mpi->height = texture_height;
836 mpi->stride[0] = mpi->width * mpi->bpp / 8;
837 needed_size = mpi->stride[0] * mpi->height;
838 if (mesa_buffer) {
839 #ifdef CONFIG_GL_X11
840 if (mesa_bufferptr && needed_size > mesa_buffersize) {
841 FreeMemoryMESA(mDisplay, mScreen, mesa_bufferptr);
842 mesa_bufferptr = NULL;
844 if (!mesa_bufferptr)
845 mesa_bufferptr = AllocateMemoryMESA(mDisplay, mScreen, needed_size, 0, 1.0, 1.0);
846 mesa_buffersize = needed_size;
847 #endif
848 mpi->planes[0] = mesa_bufferptr;
849 } else {
850 if (!gl_buffer)
851 GenBuffers(1, &gl_buffer);
852 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer);
853 if (needed_size > gl_buffersize) {
854 gl_buffersize = needed_size;
855 BufferData(GL_PIXEL_UNPACK_BUFFER, gl_buffersize,
856 NULL, GL_DYNAMIC_DRAW);
858 if (!gl_bufferptr)
859 gl_bufferptr = MapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
860 mpi->planes[0] = gl_bufferptr;
861 BindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
863 if (!mpi->planes[0]) {
864 if (!err_shown)
865 mp_msg(MSGT_VO, MSGL_ERR, "[gl] could not acquire buffer for dr\n"
866 "Expect a _major_ speed penalty\n");
867 err_shown = 1;
868 return VO_FALSE;
870 if (is_yuv) {
871 // planar YUV
872 int xs, ys;
873 mp_get_chroma_shift(image_format, &xs, &ys);
874 mpi->flags |= MP_IMGFLAG_COMMON_STRIDE | MP_IMGFLAG_COMMON_PLANE;
875 mpi->stride[0] = mpi->width;
876 mpi->planes[1] = mpi->planes[0] + mpi->stride[0] * mpi->height;
877 mpi->stride[1] = mpi->width >> xs;
878 mpi->planes[2] = mpi->planes[1] + mpi->stride[1] * (mpi->height >> ys);
879 mpi->stride[2] = mpi->width >> xs;
880 if (ati_hack && !mesa_buffer) {
881 mpi->flags &= ~MP_IMGFLAG_COMMON_PLANE;
882 if (!gl_buffer_uv[0]) GenBuffers(2, gl_buffer_uv);
883 if (mpi->stride[1] * mpi->height > gl_buffersize_uv) {
884 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[0]);
885 BufferData(GL_PIXEL_UNPACK_BUFFER, mpi->stride[1] * mpi->height,
886 NULL, GL_DYNAMIC_DRAW);
887 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[1]);
888 BufferData(GL_PIXEL_UNPACK_BUFFER, mpi->stride[1] * mpi->height,
889 NULL, GL_DYNAMIC_DRAW);
890 gl_buffersize_uv = mpi->stride[1] * mpi->height;
892 if (!gl_bufferptr_uv[0]) {
893 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[0]);
894 gl_bufferptr_uv[0] = MapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
895 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[1]);
896 gl_bufferptr_uv[1] = MapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
898 mpi->planes[1] = gl_bufferptr_uv[0];
899 mpi->planes[2] = gl_bufferptr_uv[1];
902 mpi->flags |= MP_IMGFLAG_DIRECT;
903 return VO_TRUE;
906 static void clear_border(uint8_t *dst, int start, int stride, int height, int full_height, int value) {
907 int right_border = stride - start;
908 int bottom_border = full_height - height;
909 while (height > 0) {
910 memset(dst + start, value, right_border);
911 dst += stride;
912 height--;
914 if (bottom_border > 0)
915 memset(dst, value, stride * bottom_border);
918 static uint32_t draw_image(mp_image_t *mpi) {
919 int slice = slice_height;
920 int stride[3];
921 unsigned char *planes[3];
922 mp_image_t mpi2 = *mpi;
923 int w = mpi->w, h = mpi->h;
924 if (mpi->flags & MP_IMGFLAG_DRAW_CALLBACK)
925 goto skip_upload;
926 mpi2.flags = 0; mpi2.type = MP_IMGTYPE_TEMP;
927 mpi2.width = mpi2.w; mpi2.height = mpi2.h;
928 if (force_pbo && !(mpi->flags & MP_IMGFLAG_DIRECT) && !gl_bufferptr && get_image(&mpi2) == VO_TRUE) {
929 int bpp = is_yuv ? 8 : mpi->bpp;
930 int xs, ys;
931 mp_get_chroma_shift(image_format, &xs, &ys);
932 memcpy_pic(mpi2.planes[0], mpi->planes[0], mpi->w * bpp / 8, mpi->h, mpi2.stride[0], mpi->stride[0]);
933 if (is_yuv) {
934 memcpy_pic(mpi2.planes[1], mpi->planes[1], mpi->w >> xs, mpi->h >> ys, mpi2.stride[1], mpi->stride[1]);
935 memcpy_pic(mpi2.planes[2], mpi->planes[2], mpi->w >> xs, mpi->h >> ys, mpi2.stride[2], mpi->stride[2]);
937 if (ati_hack) { // since we have to do a full upload we need to clear the borders
938 clear_border(mpi2.planes[0], mpi->w * bpp / 8, mpi2.stride[0], mpi->h, mpi2.height, 0);
939 if (is_yuv) {
940 clear_border(mpi2.planes[1], mpi->w >> xs, mpi2.stride[1], mpi->h >> ys, mpi2.height >> ys, 128);
941 clear_border(mpi2.planes[2], mpi->w >> xs, mpi2.stride[2], mpi->h >> ys, mpi2.height >> ys, 128);
944 mpi = &mpi2;
946 stride[0] = mpi->stride[0]; stride[1] = mpi->stride[1]; stride[2] = mpi->stride[2];
947 planes[0] = mpi->planes[0]; planes[1] = mpi->planes[1]; planes[2] = mpi->planes[2];
948 mpi_flipped = stride[0] < 0;
949 if (mpi->flags & MP_IMGFLAG_DIRECT) {
950 if (mesa_buffer) {
951 PixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, 1);
952 w = texture_width;
953 } else {
954 intptr_t base = (intptr_t)planes[0];
955 if (ati_hack) { w = texture_width; h = texture_height; }
956 if (mpi_flipped)
957 base += (mpi->h - 1) * stride[0];
958 planes[0] -= base;
959 planes[1] -= base;
960 planes[2] -= base;
961 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer);
962 UnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
963 gl_bufferptr = NULL;
964 if (!(mpi->flags & MP_IMGFLAG_COMMON_PLANE))
965 planes[0] = planes[1] = planes[2] = NULL;
967 slice = 0; // always "upload" full texture
969 glUploadTex(gl_target, gl_format, gl_type, planes[0], stride[0],
970 mpi->x, mpi->y, w, h, slice);
971 if (is_yuv) {
972 int xs, ys;
973 mp_get_chroma_shift(image_format, &xs, &ys);
974 if ((mpi->flags & MP_IMGFLAG_DIRECT) && !(mpi->flags & MP_IMGFLAG_COMMON_PLANE)) {
975 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[0]);
976 UnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
977 gl_bufferptr_uv[0] = NULL;
979 ActiveTexture(GL_TEXTURE1);
980 glUploadTex(gl_target, gl_format, gl_type, planes[1], stride[1],
981 mpi->x >> xs, mpi->y >> ys, w >> xs, h >> ys, slice);
982 if ((mpi->flags & MP_IMGFLAG_DIRECT) && !(mpi->flags & MP_IMGFLAG_COMMON_PLANE)) {
983 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[1]);
984 UnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
985 gl_bufferptr_uv[1] = NULL;
987 ActiveTexture(GL_TEXTURE2);
988 glUploadTex(gl_target, gl_format, gl_type, planes[2], stride[2],
989 mpi->x >> xs, mpi->y >> ys, w >> xs, h >> ys, slice);
990 ActiveTexture(GL_TEXTURE0);
992 if (mpi->flags & MP_IMGFLAG_DIRECT) {
993 if (mesa_buffer) PixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, 0);
994 else BindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
996 skip_upload:
997 if (vo_doublebuffering) do_render();
998 return VO_TRUE;
1001 static int
1002 draw_frame(uint8_t *src[])
1004 return VO_ERROR;
1007 static int
1008 query_format(uint32_t format)
1010 int caps = VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW |
1011 VFCAP_FLIP |
1012 VFCAP_HWSCALE_UP | VFCAP_HWSCALE_DOWN | VFCAP_ACCEPT_STRIDE;
1013 if (use_osd)
1014 caps |= VFCAP_OSD | VFCAP_EOSD | (scaled_osd ? 0 : VFCAP_EOSD_UNSCALED);
1015 if (format == IMGFMT_RGB24 || format == IMGFMT_RGBA)
1016 return caps;
1017 if (use_yuv && mp_get_chroma_shift(format, NULL, NULL) &&
1018 (IMGFMT_IS_YUVP16_NE(format) || !IMGFMT_IS_YUVP16(format)))
1019 return caps;
1020 // HACK, otherwise we get only b&w with some filters (e.g. -vf eq)
1021 // ideally MPlayer should be fixed instead not to use Y800 when it has the choice
1022 if (!use_yuv && (format == IMGFMT_Y8 || format == IMGFMT_Y800))
1023 return 0;
1024 if (!use_ycbcr && (format == IMGFMT_UYVY || format == IMGFMT_YUY2))
1025 return 0;
1026 if (many_fmts &&
1027 glFindFormat(format, NULL, NULL, NULL, NULL))
1028 return caps;
1029 return 0;
1033 static void
1034 uninit(void)
1036 uninitGl();
1037 if (custom_prog) free(custom_prog);
1038 custom_prog = NULL;
1039 if (custom_tex) free(custom_tex);
1040 custom_tex = NULL;
1041 uninit_mpglcontext(&glctx);
1044 static int valid_csp(void *p)
1046 int *csp = p;
1047 return *csp >= -1 && *csp < MP_CSP_COUNT;
1050 static int valid_csp_lvl(void *p)
1052 int *lvl = p;
1053 return *lvl >= -1 && *lvl < MP_CSP_LEVELCONV_COUNT;
1056 static const opt_t subopts[] = {
1057 {"manyfmts", OPT_ARG_BOOL, &many_fmts, NULL},
1058 {"osd", OPT_ARG_BOOL, &use_osd, NULL},
1059 {"scaled-osd", OPT_ARG_BOOL, &scaled_osd, NULL},
1060 {"aspect", OPT_ARG_BOOL, &use_aspect, NULL},
1061 {"ycbcr", OPT_ARG_BOOL, &use_ycbcr, NULL},
1062 {"slice-height", OPT_ARG_INT, &slice_height, int_non_neg},
1063 {"rectangle", OPT_ARG_INT, &use_rectangle,int_non_neg},
1064 {"yuv", OPT_ARG_INT, &use_yuv, int_non_neg},
1065 {"colorspace", OPT_ARG_INT, &colorspace, valid_csp},
1066 {"levelconv", OPT_ARG_INT, &levelconv, valid_csp_lvl},
1067 {"lscale", OPT_ARG_INT, &lscale, int_non_neg},
1068 {"cscale", OPT_ARG_INT, &cscale, int_non_neg},
1069 {"filter-strength", OPT_ARG_FLOAT, &filter_strength, NULL},
1070 {"ati-hack", OPT_ARG_BOOL, &ati_hack, NULL},
1071 {"force-pbo", OPT_ARG_BOOL, &force_pbo, NULL},
1072 {"mesa-buffer", OPT_ARG_BOOL, &mesa_buffer, NULL},
1073 {"glfinish", OPT_ARG_BOOL, &use_glFinish, NULL},
1074 {"swapinterval", OPT_ARG_INT, &swap_interval,NULL},
1075 {"customprog", OPT_ARG_MSTRZ,&custom_prog, NULL},
1076 {"customtex", OPT_ARG_MSTRZ,&custom_tex, NULL},
1077 {"customtlin", OPT_ARG_BOOL, &custom_tlin, NULL},
1078 {"customtrect", OPT_ARG_BOOL, &custom_trect, NULL},
1079 {"mipmapgen", OPT_ARG_BOOL, &mipmap_gen, NULL},
1080 {"osdcolor", OPT_ARG_INT, &osd_color, NULL},
1081 {NULL}
1084 static int preinit_internal(const char *arg, int allow_sw)
1086 enum MPGLType gltype = GLTYPE_X11;
1087 // set defaults
1088 #ifdef CONFIG_GL_WIN32
1089 gltype = GLTYPE_W32;
1090 #endif
1091 many_fmts = 1;
1092 use_osd = 1;
1093 scaled_osd = 0;
1094 use_aspect = 1;
1095 use_ycbcr = 0;
1096 use_yuv = -1;
1097 colorspace = -1;
1098 levelconv = -1;
1099 lscale = 0;
1100 cscale = 0;
1101 filter_strength = 0.5;
1102 use_rectangle = -1;
1103 use_glFinish = 0;
1104 ati_hack = -1;
1105 force_pbo = -1;
1106 mesa_buffer = 0;
1107 swap_interval = 1;
1108 slice_height = 0;
1109 custom_prog = NULL;
1110 custom_tex = NULL;
1111 custom_tlin = 1;
1112 custom_trect = 0;
1113 mipmap_gen = 0;
1114 osd_color = 0xffffff;
1115 if (subopt_parse(arg, subopts) != 0) {
1116 mp_msg(MSGT_VO, MSGL_FATAL,
1117 "\n-vo gl command line help:\n"
1118 "Example: mplayer -vo gl:slice-height=4\n"
1119 "\nOptions:\n"
1120 " nomanyfmts\n"
1121 " Disable extended color formats for OpenGL 1.2 and later\n"
1122 " slice-height=<0-...>\n"
1123 " Slice size for texture transfer, 0 for whole image\n"
1124 " noosd\n"
1125 " Do not use OpenGL OSD code\n"
1126 " scaled-osd\n"
1127 " Render OSD at movie resolution and scale it\n"
1128 " noaspect\n"
1129 " Do not do aspect scaling\n"
1130 " rectangle=<0,1,2>\n"
1131 " 0: use power-of-two textures\n"
1132 " 1: use texture_rectangle\n"
1133 " 2: use texture_non_power_of_two\n"
1134 " ati-hack\n"
1135 " Workaround ATI bug with PBOs\n"
1136 " force-pbo\n"
1137 " Force use of PBO even if this involves an extra memcpy\n"
1138 " glfinish\n"
1139 " Call glFinish() before swapping buffers\n"
1140 " swapinterval=<n>\n"
1141 " Interval in displayed frames between to buffer swaps.\n"
1142 " 1 is equivalent to enable VSYNC, 0 to disable VSYNC.\n"
1143 " Requires GLX_SGI_swap_control support to work.\n"
1144 " ycbcr\n"
1145 " also try to use the GL_MESA_ycbcr_texture extension\n"
1146 " yuv=<n>\n"
1147 " 0: use software YUV to RGB conversion.\n"
1148 " 1: use register combiners (nVidia only, for older cards).\n"
1149 " 2: use fragment program.\n"
1150 " 3: use fragment program with gamma correction.\n"
1151 " 4: use fragment program with gamma correction via lookup.\n"
1152 " 5: use ATI-specific method (for older cards).\n"
1153 " 6: use lookup via 3D texture.\n"
1154 " colorspace=<n>\n"
1155 " 0: MPlayer's default YUV to RGB conversion\n"
1156 " 1: YUV to RGB according to BT.601\n"
1157 " 2: YUV to RGB according to BT.709\n"
1158 " 3: YUV to RGB according to SMPT-240M\n"
1159 " 4: YUV to RGB according to EBU\n"
1160 " 5: XYZ to RGB\n"
1161 " levelconv=<n>\n"
1162 " 0: YUV to RGB converting TV to PC levels\n"
1163 " 1: YUV to RGB converting PC to TV levels\n"
1164 " 2: YUV to RGB without converting levels\n"
1165 " lscale=<n>\n"
1166 " 0: use standard bilinear scaling for luma.\n"
1167 " 1: use improved bicubic scaling for luma.\n"
1168 " 2: use cubic in X, linear in Y direction scaling for luma.\n"
1169 " 3: as 1 but without using a lookup texture.\n"
1170 " 4: experimental unsharp masking (sharpening).\n"
1171 " 5: experimental unsharp masking (sharpening) with larger radius.\n"
1172 " cscale=<n>\n"
1173 " as lscale but for chroma (2x slower with little visible effect).\n"
1174 " filter-strength=<value>\n"
1175 " set the effect strength for some lscale/cscale filters\n"
1176 " customprog=<filename>\n"
1177 " use a custom YUV conversion program\n"
1178 " customtex=<filename>\n"
1179 " use a custom YUV conversion lookup texture\n"
1180 " nocustomtlin\n"
1181 " use GL_NEAREST scaling for customtex texture\n"
1182 " customtrect\n"
1183 " use texture_rectangle for customtex texture\n"
1184 " mipmapgen\n"
1185 " generate mipmaps for the video image (use with TXB in customprog)\n"
1186 " osdcolor=<0xAARRGGBB>\n"
1187 " use the given color for the OSD\n"
1188 "\n" );
1189 return -1;
1191 if (!init_mpglcontext(&glctx, gltype))
1192 goto err_out;
1193 if (use_yuv == -1 || !allow_sw) {
1194 if (create_window(320, 200, VOFLAG_HIDDEN, NULL) < 0)
1195 goto err_out;
1196 if (glctx.setGlWindow(&glctx) == SET_WINDOW_FAILED)
1197 goto err_out;
1198 if (!allow_sw && isSoftwareGl())
1199 goto err_out;
1200 autodetectGlExtensions();
1202 if (many_fmts)
1203 mp_msg(MSGT_VO, MSGL_INFO, "[gl] using extended formats. "
1204 "Use -vo gl:nomanyfmts if playback fails.\n");
1205 mp_msg(MSGT_VO, MSGL_V, "[gl] Using %d as slice height "
1206 "(0 means image height).\n", slice_height);
1208 return 0;
1210 err_out:
1211 uninit();
1212 return -1;
1215 static int preinit(const char *arg)
1217 return preinit_internal(arg, 1);
1220 static int preinit_nosw(const char *arg)
1222 return preinit_internal(arg, 0);
1225 static const struct {
1226 const char *name;
1227 int *value;
1228 int supportmask;
1229 } eq_map[] = {
1230 {"brightness", &eq_bri, MASK_NOT_COMBINERS},
1231 {"contrast", &eq_cont, MASK_NOT_COMBINERS},
1232 {"saturation", &eq_sat, MASK_ALL_YUV },
1233 {"hue", &eq_hue, MASK_ALL_YUV },
1234 {"gamma", &eq_rgamma, MASK_GAMMA_SUPPORT},
1235 {"red_gamma", &eq_rgamma, MASK_GAMMA_SUPPORT},
1236 {"green_gamma", &eq_ggamma, MASK_GAMMA_SUPPORT},
1237 {"blue_gamma", &eq_bgamma, MASK_GAMMA_SUPPORT},
1238 {NULL, NULL, 0 }
1241 static int control(uint32_t request, void *data)
1243 switch (request) {
1244 case VOCTRL_PAUSE:
1245 case VOCTRL_RESUME:
1246 int_pause = (request == VOCTRL_PAUSE);
1247 return VO_TRUE;
1248 case VOCTRL_QUERY_FORMAT:
1249 return query_format(*(uint32_t*)data);
1250 case VOCTRL_GET_IMAGE:
1251 return get_image(data);
1252 case VOCTRL_DRAW_IMAGE:
1253 return draw_image(data);
1254 case VOCTRL_DRAW_EOSD:
1255 if (!data)
1256 return VO_FALSE;
1257 genEOSD(data);
1258 if (vo_doublebuffering) do_render_osd(2);
1259 return VO_TRUE;
1260 case VOCTRL_GET_EOSD_RES:
1262 mp_eosd_res_t *r = data;
1263 r->w = vo_dwidth; r->h = vo_dheight;
1264 r->mt = r->mb = r->ml = r->mr = 0;
1265 if (scaled_osd) {r->w = image_width; r->h = image_height;}
1266 else if (aspect_scaling()) {
1267 r->ml = r->mr = ass_border_x;
1268 r->mt = r->mb = ass_border_y;
1271 return VO_TRUE;
1272 case VOCTRL_ONTOP:
1273 glctx.ontop();
1274 return VO_TRUE;
1275 case VOCTRL_FULLSCREEN:
1276 glctx.fullscreen();
1277 resize(vo_dwidth, vo_dheight);
1278 return VO_TRUE;
1279 case VOCTRL_BORDER:
1280 glctx.border();
1281 resize(vo_dwidth, vo_dheight);
1282 return VO_TRUE;
1283 case VOCTRL_GET_PANSCAN:
1284 if (!use_aspect) return VO_NOTIMPL;
1285 return VO_TRUE;
1286 case VOCTRL_SET_PANSCAN:
1287 if (!use_aspect) return VO_NOTIMPL;
1288 resize(vo_dwidth, vo_dheight);
1289 return VO_TRUE;
1290 case VOCTRL_GET_EQUALIZER:
1291 if (is_yuv) {
1292 struct voctrl_get_equalizer_args *args = data;
1293 int i;
1294 for (i = 0; eq_map[i].name; i++)
1295 if (strcmp(args->name, eq_map[i].name) == 0) break;
1296 if (!(eq_map[i].supportmask & (1 << use_yuv)))
1297 break;
1298 *args->valueptr = *eq_map[i].value;
1299 return VO_TRUE;
1301 break;
1302 case VOCTRL_SET_EQUALIZER:
1303 if (is_yuv) {
1304 struct voctrl_set_equalizer_args *args = data;
1305 int i;
1306 for (i = 0; eq_map[i].name; i++)
1307 if (strcmp(args->name, eq_map[i].name) == 0) break;
1308 if (!(eq_map[i].supportmask & (1 << use_yuv)))
1309 break;
1310 *eq_map[i].value = args->value;
1311 update_yuvconv();
1312 return VO_TRUE;
1314 break;
1315 case VOCTRL_UPDATE_SCREENINFO:
1316 glctx.update_xinerama_info();
1317 return VO_TRUE;
1318 case VOCTRL_REDRAW_OSD:
1319 if (vo_doublebuffering)
1320 do_render();
1321 draw_osd();
1322 if (vo_doublebuffering)
1323 do_render_osd(2);
1324 flip_page();
1325 return VO_TRUE;
1327 return VO_NOTIMPL;